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Illustrator (Desktop) Feature Requests

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134 results found

  1. Allow Transform effect applied to an object to transform its the opacity mask also

    If I apply Transform effect to an object with an opacity mask (to move or scale it parametrically, for example), only the object will be transformed — but not the contents of its opacity mask.
    This is not consistent with the destructive method, when you actually move or scale this object...

    The workaround is to apply the same effect to the contents of the opacity mask, but it does not always have the same effect, since the contents can have different bounds, and the transformation points will differ.

    There should be an 'Affect Opacity Mask' option in the Transform effect…

    7 votes

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  2. Appearance Variables

    Imagine I have several drop shadows, with different colors, but same offset and blur values. Now I want to change the horizontal offset for all of them at once. Even if I use styles, it would require me change each style I have manually.
    With Appearance variables though, I could have use something like '%h_shadow' in effects’ values’ fields, in all of these shadows, and set it equal to an actual numerical value in one place.
    So, once I change it, every other shadow will adapt this immediately.

    7 votes

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  3. Please re-introduce 3D VECTORS

    I know, I know, "3D (Classic)" is still in the Effect/3D and Materials" menu, but the "Classic" designation means it's on the chopping-block.

    Please do not get rid of 3D VECTORS! Adobe Dimensions used to be so completely awesome (it was simple, easy and perfect) and that was made "Classic", too. 3D vectors are far superior for illustration than all the trendy raster stuff.

    PLEASE BRING BACK 3D VECTORS

    Thank you!

    7 votes

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  4. 3D-manipulation of grouped 3D-objects: please add this

    It would be great if Illustrator could 3D-manipulate grouped 3D objects in 3D space. All I need is to be able to group and position individual 3D objects into a grouped 3D object, and then be able to position, rotate that mass of grouped 3D objects.

    Thank you!

    7 votes

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  5. SVG Timeline Animation

    Svg kann animiert werden. Warum muss ich dazu zu svgator oder snap greifen? Ist direkt weder in illustrator, Animate noch After Effects möglich.

    Ein fenster timeline zu illustrator. Keyframe Animationen und SVG Animiert müsste man dich in Adobe Produkten erdtellen können.

    7 votes

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  6. normal map

    As It's already existing in Photoshop, and as there are some Photoshop filters applyable in Illustrator, I was wondering if we can get the "convert to Normal Map" filter directly in Illustrator.

    It may be useful and more efficient than using AI + PS to generate some Normal maps based on vector graphics.

    Many Thanks

    7 votes

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  7. A way to fill shapes with brush textures (paint bucket)

    An ability to use a paint bucket to manually fill shapes with textures such as the watercolor brush, or an ability to pick swatches and textures within the fill panel.

    7 votes

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  8. Transform Effect with manually adjustable anchor position

    The current Transform Effects has a very limited anchor position setup (that 9 squares in the bottom corner). To make a custom anchor position, we must input "horizontal" and "vertical" value manually which is very ancient.

    Rotation tool with Transform Again method is an alternative when creating a mandala thingy, but it if we want to alter the shapes, we have to repeat the rotation and transformation again, which is another ancient stuff.

    Adding a simple clicking right on the artboard for placing the anchor point of Transform Effects would be great. We can just set up the anchor point…

    6 votes

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  9. procedural textures for fills

    It would be nice if there was a procedural texture fill available. Something like coreldraw has, but completely procedural so that file size doesn't bloat. The more parameters the better so we could create many varying textures/colors/patterns/etc.

    6 votes

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  10. Transforming 3D effects

    For 3D effects such as 'Extrude and Bevel', 'Revolve' and 'Rotate', transformation behaviour is incomplete. For instance:

    Scale Strokes and Effects doesn't cause the extrude depth to scale.

    Flipping the object only flips the path and not the 3D effect.

    Both these things should transform as expected...

    6 votes

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  11. I would like to use the old extrude and bevel feature

    the new 3D & Materials feature does not have the same little cube you could manually adjust the perspective on, and instead it is much more tedious having to enter the numbers

    I also found it easier to get out a vector version rather than the image it likes to output now

    5 votes

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  12. 5 votes

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  13. Z depth / 3D space for points on path.

    I do medical illustration for suture techniques. I use a path with a stroke to illustrate the suture (like a string), which need to overlap and show depth. I add a drop shadow to the path, but it simply goes around the entirety of the path's stroke shape, and doesn't apply above segments of the path which should appear below the higher sections.

    There needs to be a z-axis system where I can assign a z-depth to each point on a path, which allows the drop shadow effect to apply to the same path on depths below it.

    5 votes

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  14. Drag & Drop Appearance

    Hi,

    Currently, moving individual "Appearance" between objects is a difficult route:
    1. Select the object. Deselect the object.
    2. Display the "Appearance" palette
    3. Delete unnecessary "Appearance"
    4. create a style. with the right Apperance
    5. Select the object.
    6. ALT + Click on the style to add a new Appearance to the existing Appearance of the object.

    Whew ....

    Can you not create the ability to drag the Appearance?

    It would be great and so much more time during work.

    Best Regards

    5 votes

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  15. Turn off effects in outline mode

    I never really understood why effects are loaded in the background in outline mode. Why is it necessary to load an effect when you don't even see it? I thought the purpose of outline mode was for when the artwork have become heavy and takes longer time to load. The usual reason why my artwork becomes so heavy is because of all the effects I use. I wish I could switch to outline mode for quick edits instead of having to wait for the effect to load every time I do a tiny adjustment. Effects should be turned off in…

    5 votes

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  16. NUMERATE!

    As a function of the transform tool, or perhaps a tool in it's own right, a feature to numerate copies in sequence and/or apply fully scanning bar or QR codes. E.g. raffle tickets, concert tickets, coupons, vouchers, etc.

    This would be invaluable as a time-saving measure, and allow an artist/designer to keep something like tickets completely in-house. I've been working with Illustrator for 15 years, and to my knowledge there's no feature that does anything like this. When I design concert or raffle tickets I have to use a 3rd party vendor, pretty much just for the bar code and…

    5 votes

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  17. 4 votes

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  18. 4 votes

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  19. 3D Revolve Perspective is Always Off Center

    The perspective setting for the 3D revolve effect seems to be centered on the OBJECT being revolved rather than the AXIS of the revolve. That means that adding any perspective skews the object off-center (see lower cylinder in attached example screenshot).

    Could a setting be added to shift the center of the perspective to the axis (among other options)? Sorry if a setting exists and I just can't find it.

    4 votes

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  20. Better reflect tool functionality with option to add multiple instances similar to Macromedia Freehand.

    Illustrator needs a better reflect tool that can add multiple instances. The way Freehand's reflect/rotate tool worked was IMO optional because it gave a live preview of the outcome and worked intuitively.

    I know that similar thing can be done in effects -> transform, but you need many more steps to achieve the same result, often not knowing what to expect visually before you get the result.

    4 votes

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