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Illustrator (Desktop) Feature Requests

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163 results found

  1. Rasterize effect of bitmap is too simple

    Please add some other algorithm in rasterize effect of bitmap.
    in Photoshop we have pattern dither, Diffusion dither, halftone screen, custom pattern Or in Corel Photo Paint we have line art, Ordered , Jarvis, Stuki , floyd-steinberg, halfton, cardinality distribution But in illustrater we have only one algorithm.
    also please able us to choose color of rastered pixels. it is very important because some times graphists add this effect to gradient or mesh gradient but they like another color instead of black color and transparent instead of white

    272 votes

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  2. Live effects

    I hate drawing comparisons between applications because I believe it's utterly unfair in most cases. This is not one of those cases. I believe wholeheartedly that we've reached a stage of computing where we can get rid of the "Preview" button in the effects panels. Let's do it. I've not seen a solid step forward in how effects are created, previewed, edited, and handled since I began using Adobe apps in CS4. Affinity is doing this. And it's buttery smooth. And I'm both jealous and confused that Adobe doesn't have this. It's the sort of thing that you remain blissfully…

    3 votes

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  3. Can't select and edit two effects from two separate fills in single appearance

    I can't select two effects, applied to different fills in one appearance — AI restricts to select both of them. Therefore, if I have same effect applied to all of my object's fills, I have to edit EACH of them one by one, instead of just Ctrl+click all of them and edit at once.
    It means that if I want to change Drop shadow's parameters, scattered across different appearances, no graphic style won't help me. And I already mentioned in separate enquiry that Drop shadow and other color-based effects ignore global swatches.
    This is nuts. I waste so much time.

    16 votes

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  4. 51 votes

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  5. Drop shadow distribution curves

    Right now shadow is just blurred silhouette.
    Please add option to tweak it's distribution, as PS does ('profiles').

    17 votes

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  6. Easier way to set color for drop shadows

    Right now when you need to change Drop Shadow's color, you have to click effect in Appearance palette, then click color and only then choose color.

    But when you have a LOT of shadows — you are screwed (because Drop Shadows can't use global swatches: https://illustrator.uservoice.com/forums/601447-illustrator-bugs/suggestions/34789156-drop-shadow-can-t-use-global-color-swatches).

    You have to click EACH shadow and change it.
    Not effective.

    Why not to make shadow's color appear in Appearance the same way as fill does?

    It will also allow to change color of multiple shadows for one object at once (yeah, I have to layer shadows, because AI doesn't allow to tweak…

    22 votes

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  7. procedural textures for fills

    It would be nice if there was a procedural texture fill available. Something like coreldraw has, but completely procedural so that file size doesn't bloat. The more parameters the better so we could create many varying textures/colors/patterns/etc.

    6 votes

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  8. glow

    the glow selection effect to be able to have some form of HARD line which is what I think most of us want to be able to put around a photo clipping so that the background and the product photo can live together. so basic a stroke setting

    2 votes

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  9. Attach Symbol Effect

    Adding a new Effect to Attach a Symbol would heavily simplify the creation of Appearances (Graphic Styles) like the one in my Screenshot.

    Of course a Reference Point and Liquid constraints like in InDesign would be amazing.

    And that will open all new horizons of possibilities!

    8 votes

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  10. Enhancing the Convert to Shape Effects

    The Rectangle, Eplise and Polygon tools had been updated with dynamic properties in CC 2014.

    That will be huge to have these properties added to the "Convert to Shape" Effect and to add the Polygon and Star tools to the "Convert to Shape" list.

    It will allow more Advanced Appearances and Graphic Styles.

    –––

    +Adding the Reference Point:
    https://illustrator.uservoice.com/forums/333657-illustrator-feature-requests/suggestions/32052073-add-reference-point-to-convert-to-shape-effect

    9 votes

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  11. Allow to rename attributes and make folders in Appearance Panel

    Appearance are the most powerful feature of Illustrator, but the learning curve is difficult and for Advanced User it's difficult to manage and remember what are doing what in a Complex Appearance (cf. Screenshot where I had to use Colors to identify properties…)

    Adding features like:
    – Renaming (fill, stroke and effects)
    – Folders (like in Ps: "Pass Trough" blend mode, knockout, vector mask based on "Convert to shape" with 9 points proxy…)

    It will be more easier to understand Complex Appearance samples and for Advanced users, it will be way more efficient.

    19 votes

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  12. Color Halftone with various pixel sizes and/or LPI

    In "Color Halftone" we only have the option of setting one pixel size for the dots, that will later be applied to all 4 channels. However, in printing, it is common for each color channel to be printed with a different dot size, to prevent moiré and create more solid patterns. It would be great if in Illustrator one could set a different pixel size for each color, the same way it is possible to vary the angle.

    Also it would be amazing to have this setting done in LPI rather than pixel dot size.

    4 votes

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  13. Extend the transform effect into a tool which lets you design each generated copy!

    Extend the transform effect into a tool which lets you design each generated copy!

    2 votes

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  14. normal map

    As It's already existing in Photoshop, and as there are some Photoshop filters applyable in Illustrator, I was wondering if we can get the "convert to Normal Map" filter directly in Illustrator.

    It may be useful and more efficient than using AI + PS to generate some Normal maps based on vector graphics.

    Many Thanks

    7 votes

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  15. Ability to create object clones

    This idea is inspired in mograph features of Cinema4D.
    It would be great to have an instance (or clone) of an object so that when you alter the shape of the source object, the clone alters automatically.

    This would also be a powerful simmetry tool as well but much more flexible since you can position the clone wherever you want.
    You would be able to clone it several times in a grid and alter all clones by fixing one single object (similar to what can today be achieved with Transform menu, but with much much more flexibility and control).

    It…

    1 vote

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  16. Add Vector Noise effect

    There is a way to and raster noise, but I'd love to have vector one as well, as AE and Xara and others can.

    24 votes

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  17. Ability to copy individual effects from the appearance panel to other objects.

    currently if you want to copy effects from one object to another your only option is to copy all of its appearance properties. You should be able to drag or copy just one aspect of somethings appearance without effecting the other properties. say i have a transform effect on an object in my appearance panel. currently if i want to apply that to another object i also have to copy the stroke, fill and any other properties that object has. there is no option to copy just that individual transform effect to other objects. this is an unnecessary limitation that…

    22 votes

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  18. Transforming 3D effects

    For 3D effects such as 'Extrude and Bevel', 'Revolve' and 'Rotate', transformation behaviour is incomplete. For instance:

    Scale Strokes and Effects doesn't cause the extrude depth to scale.

    Flipping the object only flips the path and not the 3D effect.

    Both these things should transform as expected...

    6 votes

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  19. A tool to drag and make objects 3D

    A tool that would be used to click and drag an object into varying aspects of 3D, rather than guessing and drowning in menus with the normal 3D effects.

    1 vote

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  20. A way to fill shapes with brush textures (paint bucket)

    An ability to use a paint bucket to manually fill shapes with textures such as the watercolor brush, or an ability to pick swatches and textures within the fill panel.

    7 votes

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