Illustrator (Desktop) Feature Requests
When entering a new feature request, please provide:
- Description
- Why is this valuable to you?
156 results found
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Make Shadow bounds for 3D and Materials to auto-match the actual shadow bounds
Please eliminate the shadow bounds for 3D objects, or make it infinite, or at least something more generous than 400%: 4000% perhaps? 40,000%
8 votes -
Allow new Smooth command (not the tool) to be a live effect also
New Smooth is quite handy to deal with rugged shapes. But it is also introduces the new 'dialog-less' approach, when we are basically given a dialog that auto-commits on dropping a selection. Once it is dropped, the change is applied. We will get accustomed to that.
But imagine I smoothed something, then get distracted, and returned to the smoothed path a while after. To undo and reapply this I’d have to go back in History (at least we finally have it).
What if we can apply this as an effect to an object, rather than a immediate filter? It means…
8 votes -
Allow Transform effect applied to an object to transform its the opacity mask also
If I apply Transform effect to an object with an opacity mask (to move or scale it parametrically, for example), only the object will be transformed — but not the contents of its opacity mask.
This is not consistent with the destructive method, when you actually move or scale this object...The workaround is to apply the same effect to the contents of the opacity mask, but it does not always have the same effect, since the contents can have different bounds, and the transformation points will differ.
There should be an 'Affect Opacity Mask' option in the Transform effect…
8 votes -
Please re-introduce 3D VECTORS
I know, I know, "3D (Classic)" is still in the Effect/3D and Materials" menu, but the "Classic" designation means it's on the chopping-block.
Please do not get rid of 3D VECTORS! Adobe Dimensions used to be so completely awesome (it was simple, easy and perfect) and that was made "Classic", too. 3D vectors are far superior for illustration than all the trendy raster stuff.
PLEASE BRING BACK 3D VECTORS
Thank you!
8 votes -
We need, again, Custom Bevels in 3D-Extrude & Bevel, please!
Illustrator used to have the ability to create customer Bevel profiles ( in the Bevels.ai file in /Library/Application Support/Adobe/Adobe Illustrator 23/en_US/Symbols ). HOWEVER, the feature is now gone! Please give us the option to create custom Bevels, again! Thank you.
Last year, 2018, I created a object and gave it a 3D custom bevel, and now I can do nothing with that object. Whenever I try to do something with it Illustrator crashes. I couldn't figure out what was going on until I tried creating a custom Bevel again. There is no way to create a custom Bevel! When I…
8 votes -
Grayscale as an Effect
I would like to be able to apply a non-destructive "Convert to Grayscale" Effect to Objects, Groups or Layers.
8 votes -
Attach Symbol Effect
Adding a new Effect to Attach a Symbol would heavily simplify the creation of Appearances (Graphic Styles) like the one in my Screenshot.
Of course a Reference Point and Liquid constraints like in InDesign would be amazing.
And that will open all new horizons of possibilities!
8 votes -
3D-manipulation of grouped 3D-objects: please add this
It would be great if Illustrator could 3D-manipulate grouped 3D objects in 3D space. All I need is to be able to group and position individual 3D objects into a grouped 3D object, and then be able to position, rotate that mass of grouped 3D objects.
Thank you!7 votes -
Please re-add 3D mapping with Symbols to new 3D functionality
Please re-add 3D mapping with Symbols to the new 3D functionality.
I know it's included in the "3D (Classic)" Effects menu, but it needs to be added to the new 3D functionality. Calling it "Classic" means Adobe is going to abandon it (for something worse). I use 3D mapping with Symbols ALL THE TIME. PLEASE add it back.
Thank you!7 votesMapping is now available in Beta. There are some known issues with it, but even more unknown ones, so the team encourages you to try it and write back about your experience with it, to help to make it better.
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SVG Timeline Animation
Svg kann animiert werden. Warum muss ich dazu zu svgator oder snap greifen? Ist direkt weder in illustrator, Animate noch After Effects möglich.
Ein fenster timeline zu illustrator. Keyframe Animationen und SVG Animiert müsste man dich in Adobe Produkten erdtellen können.
7 votes -
Transform Effect with manually adjustable anchor position
The current Transform Effects has a very limited anchor position setup (that 9 squares in the bottom corner). To make a custom anchor position, we must input "horizontal" and "vertical" value manually which is very ancient.
Rotation tool with Transform Again method is an alternative when creating a mandala thingy, but it if we want to alter the shapes, we have to repeat the rotation and transformation again, which is another ancient stuff.
Adding a simple clicking right on the artboard for placing the anchor point of Transform Effects would be great. We can just set up the anchor point…
7 votes -
normal map
As It's already existing in Photoshop, and as there are some Photoshop filters applyable in Illustrator, I was wondering if we can get the "convert to Normal Map" filter directly in Illustrator.
It may be useful and more efficient than using AI + PS to generate some Normal maps based on vector graphics.
Many Thanks
7 votes -
A way to fill shapes with brush textures (paint bucket)
An ability to use a paint bucket to manually fill shapes with textures such as the watercolor brush, or an ability to pick swatches and textures within the fill panel.
7 votes -
procedural textures for fills
It would be nice if there was a procedural texture fill available. Something like coreldraw has, but completely procedural so that file size doesn't bloat. The more parameters the better so we could create many varying textures/colors/patterns/etc.
6 votes -
Transforming 3D effects
For 3D effects such as 'Extrude and Bevel', 'Revolve' and 'Rotate', transformation behaviour is incomplete. For instance:
Scale Strokes and Effects doesn't cause the extrude depth to scale.
Flipping the object only flips the path and not the 3D effect.
Both these things should transform as expected...
6 votes -
Additional style for Dimension tool in new Beta version
The current Beta version is showing the new Dimensions tool, but as you can see in my screen shot, where I am working actual size, for the small dimensions it would help if there was an option to have the arrows outside the lines going toward the inside of the dimension rather than the outside. Thus leaving the small gap empty and making it visually clearer.
5 votes -
Please add missing blending modes: Linear Burn, Linear Dodge (Add) and Vivid Light
Please add blending mode 'Add'
5 votes -
I would like to use the old extrude and bevel feature
the new 3D & Materials feature does not have the same little cube you could manually adjust the perspective on, and instead it is much more tedious having to enter the numbers
I also found it easier to get out a vector version rather than the image it likes to output now
5 votes -
Z depth / 3D space for points on path.
I do medical illustration for suture techniques. I use a path with a stroke to illustrate the suture (like a string), which need to overlap and show depth. I add a drop shadow to the path, but it simply goes around the entirety of the path's stroke shape, and doesn't apply above segments of the path which should appear below the higher sections.
There needs to be a z-axis system where I can assign a z-depth to each point on a path, which allows the drop shadow effect to apply to the same path on depths below it.
5 votes -
The ability to offset paths multiple times all at once
The ability to offset paths multiple times all at once would be so useful!
Freehand used to have this ability. Comes in handy!
As it is now I need to go in multiple separate times to do this. Makes it awkward and time-consuming.
5 votes
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