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Illustrator (Desktop) Feature Requests

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52 results found

  1. Improve intertwine for gradients and effects

    Improve intertwine to allow gradients along a path before intertwine is made, then fully implement drop shadows to overlap intertwined segments. See attachment explaining workaround I produced along with high res rasterization to show where result is better than Illustrator display on monitor.

    4 votes

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  2. Mask that acts like InDesign

    Masking like InDesign. It's valuable since I don't have to choose to Mask the image, it automatically places it in a mask like InDesign does

    1 vote

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  3. Select Compound Shapes by visible parts only

    When working with Compound Shapes, I don't' want to 'feel' the original paths which in many cases cover paths beneath.
    Make it work like a Clipping Mask.
    Maybe af preference to select only visible parts is a solution.

    11 votes

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  4. クリッピングマスクしたものは、整列ツールで整列できないことがあるエラー

    クリッピングマスクしたものは、整列ツールで整列できず、ズレることがあるエラーの修正をお願いします

    1 vote

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  5. Intertwine with Live Paint objects

    It feels like a rare thing to do, but no — this is exactly what I needed recently, and it is forbidden, of course.
    I had to expand my Live Paint group :(

    Please make sure all special plugin objects can work with each other.

    8 votes

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  6. Points of a path being able exist in multiple different layers

    If you have every tried to make Celtic knot designs, you know what I am talking about. If points of a path can exist in multiple layers this will make it a lot easier for parts of single paths to go below or above other paths, like a ribbon going through different ribbons, making knots or weaves, without the need to cut parts of paths and shift them to different layers. If you have not tride to make celtic knot designs (or something similar) just imagine if you need to edit the curves this 'chopped-up' path with multiple strokes and…

    1 vote

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  7. Created Intertwine zones are invisible both on canvas and in Layers and can’t be really edited and repositioned

    When we try to edit an already created Intertwine object, we don’t edit it actually, it’s more like we create another one instead.

    There is no way to fix a mistake rather than undo (if it’s an imminent one), or disassemble it completely (if it’s an old one), we can’t reposition zones, scale them, attach to the particular segment or point (like with the #ProjectMagenticType from 2022 MAX), we can't delete one or change the order of segments in an existing one.
    We can’t even see which zones do we already have, even when we create them still for the…

    11 votes

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  8. Allow to group a single Intertwine object

    A way to workaround the bug with the self-expanding Intertwines on effect application (https://illustrator.uservoice.com/forums/601447/suggestions/45845533) would be to group them and apply an effect to this 'protection container'...

    But alas, Ai won’t allow that, and grouping an Intertwine object does nothing.
    I suspect Illustrator treats it as a group, onle a 'magic' one, and normal group restrictions, such as 'Thou shalt not group a single group' are applied to it.

    Why then we can’t ungroup an Intertwine... anyway, this one should not be applied, even if you fix the self-expanding.

    10 votes

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  9. Lasso tool in Intertwine is not the actual Lasso tool and needs a separate cursor

    This implies a user can use other tools to draw an intertwine zone, but switching tools just leads to ending the editing mode — which also does not get telegraphed well enough, https://illustrator.uservoice.com/forums/601447-illustrator-desktop-bugs/suggestions/45845602-make-intertwine-edit-mode-telegraphed-better.

    While the action this pseudo-tool performs is more or less the same, the difference is murky. Either change the cursor or make the mode more clear.

    11 votes

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  10. A group can’t be turned into an Intertwine object

    I suspect it’s because the team is going to improve Intertwines and make then operate on groups as elements, instead of single paths, but this does not mean a single selected group should be affected and block us from converting it to an intertwined art.

    Live Paint allows to convert a group, no problem with that.

    11 votes

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  11. Add Expand command for Intertwine objects

    Unlike other special objects, like Live Paint-s, Envelopes, Blends, etc., Intertwine objects don’t have their own Expand command. It’s not very consistent.

    We need this command to appear in the menu, the context menu, Properties, Control.

    Repeats don’t have this one too, which is also strange: https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/41138800-repeat-expand-appearance

    We have to use the general Object > Expand: Object for this — but is has a dialog, which is not always nice.
    A specific Expand allows to choose the order of operations for a complex objects. Take blends, for example — if you apply 'expands' in a wrong order, you risk to…

    11 votes

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  12. Intertwine needs a better way to display order operations rather than hiding them in a context menus

    It’s not clear we can chose methods other than 'swap order' for cases when a freshly created intertwine zone has several possible solutions. Illustrator draws and edge around the current zone (quite poorly signaled, which is a different topic: https://illustrator.uservoice.com/forums/601447-illustrator-desktop-bugs/suggestions/45845602-make-intertwine-edit-mode-telegraphed-better), but then a single left-click just swaps and immediately ends editing the zone.

    The fact we can click on the highlighted segment with a right mouse button and choose an order is not very obvious... because — let’s admit it — Illustrator can’t do context menus very well and we are not used to have anything really 'contextual' in…

    10 votes

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  13. Expanding Intertwine creates too many identical copies and doesn’t optimize them

    If you expand an intertwine object (with the global Expand: Object command, since it does not have its own specific Expand), the one with a lot of zones, you get a ton of overlapped clipping containers with a reordered copies insides, one per each zone used.

    While technically it’s OK, the amount of copies can be just absurd.
    Some copies are identical and differentiate only by the location of their clipping masks. Perhaps Ai should track these copies and clip then not with separate masks, but a single compound path mask, when possible?

    The degradation is not so graceful with…

    10 votes

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  14. We need custom made shapes to control Intertwines, drawn with other tools, like we can do with clipping masks

    Intertwine, as I see it, is a control structure for dynamically generated clipping masks. The only way we can create zones to control these masks is to use pseudo-tools, activated with the specialized Edit command. This is fine for quick appliances, but is not so great when you need to make a precise work, with snapping, complex shapes and several iterations.

    We got a Sax-a-Boom, but now we need a saxophone.

    I would like to add any other shapes, created with any other tool Ai offers, as zones, to an existing or a new intertwine — like Live Paint allows.…

    10 votes

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  15. A rectangular marquee in Intertwine edit mode can’t be repositioned with Spacebar held

    When I draw a rectangle, I can hold Space bar to reposition it to a place I want. This would make defining zones in Intertwine Edit mode so much easier, but no, this is not possible — yet, I hope.

    Also this is not possible when a new artboard is created which is also a miss: https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/45845635-hold-space-to-reposition-an-artboard-while-creatin

    10 votes

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  16. Make Intertwine Edit mode telegraphed better

    Intertwine edit mode is not telegraphed clear enough.

    No custom markers (like Live Paint has) for its bounding box (there is NO bounding box at all, when Edit is chosen), no isolation happens (while it perhaps should, to signal the 'lasso' tool won’t grab anything unnecessary), no breadcrumbs strip above, nothing.

    No zones are displayed, but it’s another request’s topic.

    5 votes

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  17. Keep edit Intertwine editable after pressing Ctrl+z

    When Ctrl+z is pressed to undo an intertwine, the whole object is unselected as an intertwine and cannot be edited as an intertwine, without pressing edit in the intertwine menu.

    This does not occur in other tools like live paint, after pressing Ctrl+z, the object remains selected as a live paint object and remains editable.

    If possible, please add this feature.

    This is valuable to me, because it speeds up my workflow, as it makes Illustrator more consistent.

    3 votes

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  18. Allow transparency mask for new 3D function

    I've used the transparency mask function combined with symbols and 3D (Classic) for a long time to create complex objects with ease. This is such a great combination, and it would be wonderful if you could keep the possibility to use transparency masks with the new version. This is not the case today, see provided image for explanation.

    3 votes

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  19. Masked image active area limited to mask shape

    Hi, it would be such an improvement in usability if a masked image was only selectable within the mask shape. Currently the entire image is still 'active' and when you click any part of it inside or outside the mask it can be selected. This means when you have multiple masked images close to each other (especially when a tight crop is used, meaning a larger part of the image is hidden but selectable) there are overlaps of images that require locking of individual images or reordering of arrangement to put images in front or behind one another just to…

    4 votes

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  20. Allow clipping paths to have complex appearances.

    Currently, a clipping path can only have one stroke, one fill, no effects, no brushes, no multiple fills/strokes. Well, it can have all the fills, strokes, effects, and other stuff your heart desires, but only one fill and one stroke will be displayed.

    I would really like this to change. I use a lot of complex appearance stacks and working around this makes things complicated.

    To make this play nicely with existing art, there probably needs to be a switch somewhere for backwards compatibility with existing art that may have a lot of complex appearances on clipping masks.

    There also…

    3 votes

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