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50 votes
An error occurred while saving the comment Lance commented
this one x100000.
One of the most annoying things about illustrator
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3 votes
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1 vote
An error occurred while saving the comment Lance commented
JQ,
Can you share some specific examples of others that have had / are still having this issue? I've experimented on my installation and cannot get the pathfinder divide tool to produce inaccurate results *right now* but could swear I've seen it do weird stuff in the past.
Maybe I'm not experimenting with the right kind of vector shapes.
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3 votes
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An error occurred while saving the comment Lance commented
William,
It may be helpful to think of an objects main/parent opacity and its fill and stroke opacities as three separate settings, since they can all be individually adjusted in the appearance panel.
As a workaround you can set any shape's fill to some color and then set it's fill opacity to zero in the appearance panel. A shape with this appearance setup will act like a filled shape as far as selecting by clicking anywhere within its boundary, but for visual and color blending purposes acts as if it has no fill applied.
This may not be suitable for all circumstances wherein more complex things are required, like knockouts, blending groups, blends, meshes, or others. I haven't tested very extensively.
Also worth noting is that the Transparency panel's Opacity setting will display the setting for whichever opacity setting you have highlighted/selected in the appearance panel.
When the object's fill is set to 0% opacity and that line/setting is highlighted/selected in the appearance panel, the transparency panel's setting for opacity reads 0% even though the stroke is still visible (because the main/parent object's opacity is still 100%) Changing to the main/parent opacity line in the appearance panel will set the Transparency panel's opacity setting to 100%.
See these screenshots for visual examples.
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3 votes
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An error occurred while saving the comment Lance commented
Unfortunately I cannot record anything on my screen (prohibited at my workplace) but I can describe my process:
1. pen tool > click to set first point
2. move mouse down some distance, shift-click to set corner point directly below first point
3. move mouse up and right some distance, click-drag to make curve anchorAlternatively:
1. pen tool > click-drag, slightly down-left to make curve anchor
2. move mouse down and left some distance, single-click to set corner point
3. move mouse up some distance, shift-click to set last point directly above cornerAny adjustment of the curve using the bezier handles per the Tim's gif result in his "preferred" behavior, not the "present default" behavior.
Edit:
Perhaps I misunderstood the method of manipulating the curve rather than method of drawing the curve.
Editing/manipulating the bezier handle has the effect I noted as Tim's "preferred", but using the direct selection tool to click and drag on the curve segment itself *does* result in his "present default" behavior.This is not a normal method of manipulation that I use personally so it took some experimenting to reproduce.
I think Tim has a valid suggestion.An error occurred while saving the comment Lance commented
Does this behavior depend on how you drew the arc with corner?
I cannot replicate the "present default" behavior. Mine behaves as your "Preferred update" does.
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Sharp corners of a convex curve get displayed wrong -
Shape.ai 322 KB -
Screenshot 2022-08-18 at 13.17.36.png 329 KB -
Screenshot 2022-08-18 at 13.17.49.png 215 KB -
Screen Shot 2022-06-23 at 12.40.01 AM.png 140 KB -
GPU_anchor_point_glitch.mp4 2538 KB -
CPU_mode.png 128 KB -
GPU_mode.png 134 KB -
スクリーンショット 2022-02-28 14.12.21.png 45 KB -
スクリーンショット 2022-02-28 14.01.07.png 84 KB -
スクリーンショット 2022-02-28 13.57.23.png 25 KB -
Screen Shot 2021-11-03 at 3.40.25 PM.png 40 KB -
CPU View.png 493 KB -
Illustrator rendering bug.mp4 15315 KB -
Screen Shot 2021-06-23 at 7.54.36 PM.png 59 KB -
Screen Shot 2021-06-23 at 7.54.26 PM.png 92 KB -
Screen Shot 2021-06-23 at 7.45.07 PM.png 55 KB -
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Screenshot 2021-06-19 at 16.21.43.png 352 KB -
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Screenshot 2021-06-19 at 16.21.24.png 200 KB -
Screen Recording 2021-06-19 at 16.08.59.mov 1054 KB -
Screen Shot 2021-06-09 at 8.25.00 PM.png 274 KB -
Screen Shot 2021-05-12 at 2.18.09 PM.png 158 KB -
gpu-curve-render-bug.mp4 3133 KB -
gpu-curve-render-bug.ai 208 KB -
03 CPU outline.png 276 KB -
02 GPU preview.png 320 KB -
05 AI2020 GPU and CPU.png 75 KB -
04 CPU preview.png 287 KB -
01 GPU outline.png 300 KB -
Screenshot 2021-04-15 at 17.54.05.png 111 KB -
Untitled-5.ai 349 KB -
Screenshot 2021-04-15 at 17.38.17.png 344 KB -
Screen Shot 2021-02-05 at 2.32.40 PM.png 103 KB
54 votesLance supported this idea ·
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37 votes
I am happy to share that we have fixed this bug in our latest release – 25.4.1 which is available worldwide now.
Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.
You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html
Thank you for all the feedback. Keep it coming!
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4 votes
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Carolina,
The PNG file format does not support the CMYK process color model. I'd be very surprised if both your saved/exported PNG's weren't RGB images. If you need a CMYK file, you're better off using PDF or TIFF.
As for the colors changing, that depends on how the parent file (illustrator file) is setup. Are you working in RGB or CMYK? Some transparency effects and blend modes don't translate well to CMYK. Unexpected results are common when converting from one colorspace to another, especially when transparency and blend modes are present.
I think I see the problem areas in your example; the pinkish areas in the bottom of the image? Have you checked those vector objects for unintentional blend modes or overprints?