Skip to content

Anonymous

My feedback

1 result found

  1. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    Hi,
    Since the issue was logged as Annonymous we cannot engage with you here.
    Please get in touch with us at sharewithai@adobe.com so that we can engage on the issue. We would also like to invite you on to our prerelease program, this is an open program and all Plugin developers get early SDK to be prepared in time for all the releases. Link to join pre-release: https://adobe.ly/1o2SDsg

    Warm Regards,
    Ashutosh Chaturvedi | Sr. Quality Engineering Manager – Illustrator

    An error occurred while saving the comment
    Anonymous commented  · 

    Hi

    I have finally found the solution.
    It seems that the function DrawArt of the DrawArtSuite changes the OpenGL context without restoring the previous current OpenGL Context.
    When I was updating my texture it uses the context of DrawArtSuite and not mine.

    Thanks for your help.

    An error occurred while saving the comment
    Anonymous commented  · 

    Hi

    I have installed the version 22.0.2 and with GPU performance enabled the result is still incorrect

    Anonymous shared this idea  · 

Feedback and Knowledge Base