Clicking on a "Corner" type before dragging corner nodes should stick to the selected corner type
For text, when you open the Character menu and change an option, it "sticks" for when you type text the next time-- if this reverted back to default every time, it would become infuriating for sure.
With the corner widget menu, shouldn't the menu buttons "stick" to a certain corner type for the next corner you select? I know you can use the arrow keys to go through the corner types each time you select a corner (which is useful) but for some workflows it is cumbersome.
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Spencer
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