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    There are now several separate requests made, based on the feedback in this thread:

    1. Regarding adjustable color and opacity for 3D shadows:

    https://illustrator.uservoice.com/forums/333657/suggestions/47054086

    2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:

    http://illustrator.uservoice.com/forums/333657/suggestions/47350001

    All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.

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    Ben Thomas commented  · 

    Thank you all for sharing your feedback. Yes, Egor is right. Our initial release for 3D is in Technology Preview, does not have the planned features such as map art, perspective, comprehensive expand to vector workflow etc.. We are actively working on these and will have it available in future updates.

    That said, since the feature is out in 26.0, we are tracking feedback on this thread: https://illustrator.uservoice.com/forums/938463-illustrator-feature-feedback/suggestions/44254299-improved-3d-effects-and-adobe-substance-materials

    So request you to share your feedback there going forward. Thank you again, and we are looking forward to resolving your concerns in future updates.

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    Ben Thomas commented  · 

    Thank you for your valuable feedback! We are excited to announce some updates to the Beta based on the feedback we've received over the past weeks. The build is available for download in Creative Cloud desktop app in the Beta section. In the coming weeks we might release updates more frequently and we recommend that you enable auto-updates to ensure you're on the latest build.

    The latest build contains the following updates:

    1. Unified panel for 3D geometry, materials and lighting.
    Apply through the effect menu (Effects > 3D > Extrude) or directly from the panel (Window > 3D)

    2. Real-time editing
    We've introduced a dedicated real-time renderer which will allow you to quickly work on your artwork before rendering it in high quality using the Ray Tracing renderer. You can choose the renderer and quality from the render settings popup

    3. Vectorized appearance
    You can now render your 3D effect in vector. Choose between Vector and Raster outputs in the render settings popup.

    4. Live editing
    You can now see changes made to the sliders and inputs in the 3D panel apply to the artwork instantly.

    5. Material resolution up to 8K
    You can choose from 1024px to 8192px for materials. Ensure resolution in DRES is increased appropriately to see high resolution results. Rendering will take much longer than usual.

    6. Apple M1 support
    3D effects are now supported on Apple M1 devices. Rendering should be much faster on this platform.

    Few known issues we're working on fixing soon:
    1. Shadows do not appear while in the Real time renderer. To see shadows, please switch to Ray Tracing.
    2. Transform properties (offset, rotation, density) of Materials do not work while in Real time renderer.

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    Ben Thomas commented  · 

    Thank you Mr. Ponce for sharing your feedback. Here are some responses to your main points.

    1. We will have a switch to turn the rendering on or off. When rendering is off, you'll be in real-time preview mode (although at a slightly lower quality). You will be able to try this in a release that's coming in a few weeks time.

    2. Materials will not be a separate panel and will be integrated into the 3D effects panel. We are working on ways to save custom material configurations that you should have available across sessions.

    3. We are working on a better rotation controls which you will be able to try in the August Beta release. Would appreciate your feedback on that.

    4. Ability to add multiple lights is on the roadmap. This might come in later in the year.

    5. We're adding the ability to remove material from the 3D effects panel. So from Appearance panel, you can open the 3D effects panel and see which material is applied and remove it if you wish.

    6. We will work on the seamlessness of materials as they wrap around edges.

    7. The highlights you're seeing on the shadows are possibly because of the ambient or environment light. Could you try with environment light turned off?

    8. We're fixing the resolution for the 'high' setting. It should be much more sharper in the July beta release.

    9. We're working on expanding into vector shapes. This should be available to try in July or August beta release.

    10. Render quality should be much higher in upcoming releases. Do try and let us know.

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    Ben Thomas commented  · 

    3D effects are one of the most popular effects used in Illustrator. While it generally has served users well, it hasn't been updated in years which makes it feel limited and outdated in today's 3D design status quo. We are also aware of the stability and rendering issues that have marred the experience of using this effect.

    Hence we're overhauling 3D effects in Illustrator, starting this year with the following goals:
    - Reliability - Provide a more stable and performant working experience.
    - Fidelity - Produce beautiful, high quality results.
    - Creativity - Provide new features that expand creative possibilities
    - Usability - Make it easier to explore and work with 3D effects
    - Composition - Create consistent compositions containing multiple 3D and 2D objects
    - Interoperability - Take 3D artwork from Illustrator to edit in other 3D software and vice-versa

    As initial steps, we are introducing a new ‘3D and Materials’ effect that’s been fully rebuilt using modern rendering technology. This new effect will exist in addition to the existing 3D effect for now, and we plan to update its functionality over a few Beta releases this year.

    In its first iteration, the effect will allow users to:
    1. Edit 3D effects conveniently through a non-blocking panel UI with live preview. (Access from Effects > 3D > Extrude)
    2. Texture artwork with over 50 Adobe Substance materials that are infinitely adjustable. (Access from Window > Materials)
    3. Light up artwork with environment and directional lights that can now also produce shadows. (Available in the Lighting tab)
    4. Create smooth and curvy extrusions using the new “Inflate” bevel type. (Available in the Geometry tab under Bevel)
    5. Rotate artwork more easily using the new on-canvas controls.

    We would love to get your feedback on these Beta releases that will help us shape this feature into a great experience before it comes to Illustrator later this year. Please watch this thread for details on upcoming Beta releases for the new 3D effect.

    Ben Thomas supported this idea  · 

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