Aaron
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7 votes
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32 votes
I am happy to share that we have fixed this bug in our latest release – 26.2.1 which is available worldwide now.
Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.
You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html
Thank you for all the feedback. Keep it coming!
An error occurred while saving the comment Aaron commentedI've had this same issue when using CPU view. I found that going to Preferences/User Interface and turning off "Large Tabs" fixes the issue.
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7 votes
An error occurred while saving the comment Aaron commentedI'm adding myself to the list of users that is having this unknown error [NOKY] issue. The same as others here, it happens when trying to scale a object that has a legacy effect gaussian blur.
The only work arounds to date are to:
• Revert back to a earlier version of Illustrator, be sure to save all of your projects back to the earlier version beforehand.
• Expand the object, rendering the effect uneditable.
• Deleting the Legacy effect from the object and applying the current version of gaussian blur. Sadly, If you have a project which has legacy effects used extensively then your in for a long night updating them.
Until this issue is fixed could there be a script made that globally updates all objects in your project file using legacy effect gausian blur to the current gaussian blur effect?
I have the same issue with Pathfinder "Minus Front" and "Trim". If I made two organic shapes, overlap one on top of the other, copy the top object, Pathfinder Minus Front, then paste in place the top object that I just cut away, the objects no longer line up properly. It's more noticeable the closer you zoom. This showed up for me in Illustrator 2022. This happens in both GPU and CPU view.
In CPU view I can correct this issue by going to Pathfinder preferences and setting Precision to .001. However, GPU view remains messed up. This may be due to a need for a stronger GPU to handle the magnification.
I've attached images to show the issue: