Daan Segers
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Daan Segers supported this idea ·
Hi Egor,
I want to be able to not only restrict the amount of colors it chooses but also which shade it gives them.
Currently, I can provide the number of shades/colors allowed (i.e. 6) and the image trace function itself picks 6 shades which can most accurately represent the picture and divides all pixels into one of those 6 shades.
If I right now have a dark map with a lot af gray shapes, only a few specs red and even less blue and green. I have to set my color limit very high for it to start picking up my red as different tones of red.
In this example i want two shades of red and 4 of gray, and for it to ignore or black/white filter the blue and green. Currently i have to set the color limit quite high before it starts picking up on the different shades of red. After which i have to manually color the blue and green in as greyshades after which I have to reduce the amount of gray shades to 4 by selecting all the shades and coloring them differently.
I want to be able to select 6 color codes in advance (2 red & 4 gray) and let the image trace function devide everything into those 6 categories. This way it reduces the information in the image to exactly what I want it to be in a single action.
So a little bit more than just limiting the color count. I hope this explanation is more clear.
Thank you for responding!