Michael Strickland
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31 votes
I am happy to share that we have fixed this bug in our latest release – 25.2.3 which is available worldwide now.
Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.
You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html
Thank you for all the feedback. Keep it coming!
An error occurred while saving the comment An error occurred while saving the comment Michael Strickland commentedYes, I agree: expand effect appearance is not worth much, since this is a vector app. Not being a coder, yet fond of logic structures, I suspect there is some kind basic structural alteration needed in order to allow the scaling of effects work as stated (and needed) in regular size dialogs. From my POV, this would definitely be worth the effort!
An error occurred while saving the comment Michael Strickland commentedTon, with further experimentation, I find this method (Effect>Distort&Transform>Transform) ONLY changes the EFFECT, but NOT the object itself. For most of my current projects, this would be virtually worthless, and still a big time-waster. So yes, it is definitely a bug that needs to be repaired, with all scale dialogs.
An error occurred while saving the comment Michael Strickland commentedTon, thank you for being so SPECIFIC. This DOES indeed work! (Unfortunately, there is no copy option, but that's not the end of the world.) I might have never found this buried, arcane and buried way to make Gaussian Blur scale properly, so thanks again!
However, this still needs to be brought into working properly with normal everyday scaling. The choice to scale effects is right there in the regular scale dialog, and in the Object>Transform>Scale Dialog as well ... but Gaussian Blur FAILS to SCALE in two out of three dialogs, each of which states that effects will scale (but they do not). This is why it still needs to be FIXED, IMO.
An error occurred while saving the comment Michael Strickland commentedIt SHOULD do what you say it does, but IT DOES NOT.
An error occurred while saving the comment Michael Strickland commentedSorry, Ton and Egor, but this DOES NOT WORK.
Using "Transform" does NOT scale Gaussian Blur properly, EVEN when scaling strokes and effects are SELECTED in Preferences, AND in the scaling dialog. This is a HUGE time-waster, to be required to MANUALLY change blur amounts, sometimes in HUNDREDS of places in an illustration! It NEEDS to be FIXED, finally.
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An error occurred while saving the comment Michael Strickland commentedI just did a comparison. Making a trace in CS5 AI is better (more accurate) than Make Work Path in Photoshop. This really PROVES development needs to go back and take a look at a 7-year-old AI to find out how smart it actually was, compared to the dog-of-a-trace 2019 is now.
An error occurred while saving the comment Michael Strickland commentedI just put a thread in the AI forums about this. 2019 trace is DEPLORABLE, compared to CS5 (which still works but bombs a lot on Mac). For my current project, I'm having to trace in CS5, save the file, then open it in 2019, and copy the trace to a new layer in 2019, in order to get a trace that's reasonably acceptable with finer details. Adobe AI development NEEDS to take a sincere look at what trace in CS5 was doing right, and then bring it forward! -- My suspicion is the so-called "smart" blur, which actually wipes out finer details, isn't all that "smart." You can't turn it off! :-/ In fact, in CS5, there IS a "blur control": Its default is ZERO. (what a concept.) I wasted huge time today, adjusting all the arcane controls in 2019, trying to get detail, and never succeeded. In CS5 the DEFAULTS are not bad! And it has "ignore white," an essential. -- Monika Gause said it's a known issue, and recommended I post here. PLEASE. It NEEDS fixing!
INTERIM SOLUTION:
The only way I've found to beat this very difficult limitation in AI is to (1) always scale objects that have Gaussian Blur in them NUMERICALLY (with the scale dialog), and after scaling, (2) additionally multiply the Gaussian Blur value times the former object enlargement.
EXAMPLE:
(1) You have an object that contains an element with Gaussian Blur applied.
(2) Use the SCALE DIALOG to enlarge/reduce the entire object, remembering the exact scale amount.
(3) Select ONLY the portion of the object containing the Gaussian Blur effect.
(4) MULTIPLY only the Gaussian Blur VALUE by the exact amount of the original object enlargement/reduction.
Voila. Perfect.
-- In this way, we get the job done, and "do Adobe's coding work" FOR them, one object at a time.