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Sean Riddolls

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    Sean Riddolls commented  · 

    The 1:10 scaling is what most of us *already* do to overcome this programmatic shortcoming.

    For example, I do condominium floorplans in Illustrator. The average floorplan far exceeds 226 inches in width. So I note that 1 inch in Illustrator = 10 inches in reality. When I create a detailed illustration of a bathtub that measures 60" x 32" – in illustrator I have to scale it down to 6" x 3.2".

    However, being able to work in the actual units would be a welcome improvement. (It will also avoid confusion with the architects, builders, contractors, and particularly end-clients as to why their bathtub is designated at only 6 inches long).

    Why, the canvas scale cannot be specified programmatically, I do not understand.

    Vector illustrations can be scaled infinitely with no resource impact – It shouldn't matter if the virtual canvas size is 226 inches or 226 kilometers.

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