Introduce an option for for 3D and Materials to extrude only forward or backward instead of both ways at once
The extrude effect seems to be extruding along the Z axis in both directions simultaneously. Maybe there should be an option to fix the front face and extrude it backwards (or fix it as a back face and extrude it forward) so that it would be possible to match the same isometric view as the original flat vector in a graphic style.
2
votes
Danilo Cruz
shared this idea
-
I like the idea, but it would be hard to implement within the current paradigm.
Same problem applies to revolving, twisting... each time the object get realigned to the original shape, so that their position match, to avoid confusion between actual position and the rendered appearance.
Worth it, I think.