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    It is not as straightforward as it may sound :) We have been working to take advantage of threads and other hardware such as GPU/Video RAM in places where it can make a higher impact. We are prioritizing areas that are slow instead of making a generic change and destabilizing the product. Product stability is the top priority for us and we have been consistently trying to improve it. We want to move with caution and make changes without compromising on the quality. Hope this helps.

    Game Art supported this idea  · 
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    Game Art commented  · 

    Illustrator now has a bigger competitor than affinity, Blender. the different area you will say, yes, different art field but it is where creators focus goes now
    Adobe should add more creative tools to their apps instead of thinking about how to make more money
    I'm more and more using blender instead of illustrator, because of these performance issues, I can do serious complex art and illustrator works for primitive illustrations only

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    Game Art commented  · 

    I think it will never happen.
    Adobe worker did long explanation that multitasking isn't possible with vector and as I understood, the problem that they got to rewrite illustrator from scratch, with all its new features too, and they do not want to do it

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