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    This issue is probably happening because the artboard dimensions are not appropriate for raster export (i.e. are in decimals).
    If you make x and y values as the whole numbers in the transform panel (not in decimal), then the extra pixels will not be added to the exported image.

    That is the workaround, and it’s reported that it’s not always the case.

    At the same time — Ai knows the size of artboards to be exported and yet it does not deliver the set sizes, which is not fair. The team is going to rethink the algorithm.

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    June commented  · 

    This is a critical issue with Illustrator. Either there is a use-case for artboards on non-integer positions exporting at unspecified sizes, or this is a bug that should have been addressed a long time ago.

    Why would someone want their artboard positioned on a non-integer unit? I can imagine some reasons, But in these cases, I'm curious why anyone would be satisfied with Illustrator adding a pixel or two to their export.

    Adding Artboard unit snapping or correcting the export math should solve this issue. It would not solve the ultimate paradox of funneling mathematically-infinite artwork into a raster image, but it would lots of people lots of time.

    June supported this idea  · 

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