Victoria Kulieva
My feedback
1 result found
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Wrong exported image size (extra pixel added) if artboard coordinates are non-integer, not pixel-perfect
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Video_2025-01-07_214212.mp4 7263 KB -
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illustrator bug.jpg 238 KB -
Screen Shot 2021-12-02 at 9.51.52 am.png 1758 KB -
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4x5 RATIO chandelier1midnightoncandy.jpg 2283 KB -
2021-06-16 14-20-32.mp4 4208 KB -
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SD21-000-SittingDuckWebinar-ads-GW-v1.ai 4912 KB -
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bug_01.gif 109 KB -
artbaord_antialiasing_issue.png 289 KB -
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Export wrong size.ai 155 KB -
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171 votesThis issue is probably happening because the artboard dimensions are not appropriate for raster export (i.e. are in decimals).
If you make x and y values as the whole numbers in the transform panel (not in decimal), then the extra pixels will not be added to the exported image.That is the workaround, and it’s reported that it’s not always the case.
At the same time — Ai knows the size of artboards to be exported and yet it does not deliver the set sizes, which is not fair. The team is going to rethink the algorithm.
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Hi everyone.
Just found a solution that works for me. While exporting a file I put ppi in increments of 72.
Let me explain:
- 1 inch = 72px - > 1 px = 0.0138(8) inches BUT Illustrator rounds this off to 0.0139 inches
- ppi - pixels per inch
If my art work is 300x300px and I export it with ppi = 1200 there will be some background calculation from pixels to inches then multiplying by ppi rate:
300 px = 4.1667 inches (Illustrator also rounds it off) - > 4.1667 in * 1200 ppi = 5000.04px
I suppose that because of this fact sometimes I get an 5000x5001 image instead of 5000x5000 one.
So if I put 1224ppi (72px*17) I get 5100x5100 image without additional pixels.
For those who work with inches in Illustrator that's not a problem but if you work with pixels you need to think about that.