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    Adobe Illustrator's Multithreading Journey Begins!

     

    Dear Illustrator Community,


    I'm thrilled to announce that we've embarked on an exciting journey to bring multithreading capabilities to Adobe Illustrator. This significant undertaking will enhance performance and responsiveness across various aspects of the application.


    While this is a complex process that will take some time to fully implement, I wanted to share our progress so far.


    Our Approach

    We've strategically begun by focusing on the most computationally intensive operations—those that typically take more time and block the main thread, resulting in slower response times while you work. By moving these operations to separate threads, we aim to significantly improve your overall experience with Illustrator.


    It's important to note that you may see more noticeable impact in some areas than others initially. However, we want to assure you that this is just the beginning, and we will continue this journey to bring improvements across…

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    Studio GAAR commented  · 

    I'm probably not the first to mention this, but here's the annoying part: In GPU mode, performance is (usually) great! In CPU mode, it's more than horrible*. What's the problem then? GPU mode completely messes up colour display, with colour being one of the most important tools of a designer. Since this issue started, it has become increasingly cumbersome and error-prone to design visual identities in Illustrator.

    Following Apple, Adobe seems to be less and less focused on quality control for the professional market.

    *Macbook Pro i9 32GB 2018

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