Masking objects or their parts - simple and fast.
Masking with "Make clipping mask" is often practical and fast. Great! Thank you.
I am asking you to modernize this method of creating a mask:
- new option: Invert Mask
When I want to mask a part of an object quickly, but in only within the shape of my mask. For example, a hole in the facility.
new option: Add or create an "Opacity Mask" from the object above.
Such a practical shortcut to create a mask of the "Opacity Mask (alpha canal)" type from a selected object, eg with a griadient. Now, creating an Opacity mask is overly complicated.
Separate palette for masking. Masking objects should have a separate palette, simple and clear mask management functions for the object.
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1. Invert clipping mask is an interesting idea (and an option to toggle the existing one). But generally is not that different form having an opacity mask.
2. You can make an action that contains the Transparency panel’s Make Opacity Mask command and assign a hotkey to it. I use the same method, along with Release Opacity Mask. Both work just like intended.
3. Please tell more. What is a workflow you have that will benefit form using a separate panel? How do you imagine it?