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Nidhal Flowgun

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  1. 8 votes

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    Nidhal Flowgun commented  · 

    What's more infuriating is that the whole software doesn't keep track of the "currently selected" color for the stroke and the gradient. if you want to copy the stroke color to the gradient for example, you basically have to double-click the stroke icon to access the color-picker and copy the HEX code and confirm and then double-click the fill icon and paste it and confirm...

    There's no square that has the currently selected color, be it in the Color Panel or Swatches Panel or Color Guide Panel... also there's no keyboard shortcut for accessing the Color Picker Panel. you have to move the mouse and go through the whole process...

    You find squares to click for In Web Color, Out Web color, all sorts of other shades and tints and warms and cools and vivid and muted and so on. BUT. NO. SQUARE TO CLICK. FOR. THE. CURRENT. COLORS!

    This is not only extremely clunky, but it also hurts the ability to automate tasks. Most of the times I find myself wishing I have the creativity that Adobe has in finding ways to make everything soooo Clunky.

    Stahp buying 3D companies and give us a viable color picker guys... that's not too much to ask for :'(

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    Nidhal Flowgun commented  · 

    A modern colorpicker / Hue Cube is A MOST in Illustrator!

    I believe Photoshop used to work this way too, but it's way too clunky and obsolete, just like most Illustrator functions nowadays.

    I was able to work around most Illusrator issues using Autohotkey, but this color-picking thing... It scares me...

    Illustrator should do colors better than Photoshop even. I suggest a Hue cube that has HSB or RGB or CMYK or whatever sliders under it. not the way photoshop just makes you choose either a Hue cube or one slider option.

    Also, drawing the hues in a color wheel around the Hue cube is a lot more practical than the hue strip we get with Photoshop. Coolorus extension does all of this right. But only available for Photoshop...

    PLEASE ADOBE ILLUSTRATOR GUYS UPDATE THIS. IT'S 2022 and one can't pick a color freely in the industry-standard Design software!!!!

    Nidhal Flowgun supported this idea  · 
  2. 18 votes

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    Nidhal Flowgun supported this idea  · 
  3. 10 votes

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    Nidhal Flowgun commented  · 

    This should have more votes. It would make it very easy and quick to create panels using the eraser tool. The function is great for making straight lines, which is more important in Illustrator than in Photoshop. It has to be implemented!

    Nidhal Flowgun supported this idea  · 
  4. 98 votes

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    Nidhal Flowgun commented  · 

    Egor, I get you and fair points.

    I just thought that having a modal to do all the transformations similarly to Photoshop's free transform would be cool and it doesn't have to interfere with other tools, that would be still useful for the precise input of numbers for instance. All the elements seem to be there, but not working unless you switch to one particular tool first.

    I use separate tools for moving, rotating and scaling in 3D softwares and they make so much sense there (but even then, most 3D apps updated their gizmos to have all the transformations in a single universal one). It makes sense in a 3D software because the intent can't be clear with a free camera and so on, but on a flat representation like in Illustrator, they make more sense to be together: The intent is always clear. Photoshop is proof that it's possible and very convenient.

    Take MoI 3D software for instance. It doesn't display the bounding box in free camera mode and you have to choose the transformation tool to use, but once you snap to any flat view, it shows the bounding box around the selected items and allows you to move, rotate and scale them without changing the tool. and it's a 3D software made by one man, mind you. Not a flat vector drawing software that is several decades old and industry standard. It is not made by the company that created the very convenient free transforms in Photoshop, only to have a more clunky ways to do it in Illustrator. MoI 3D of course lacks lots of necessary features for vector-drawing, but it handles many things a lot better than Illustrator, this is just one example. Another would be that you can access points on edges, even of 3D objects, without having to switch the selection tool.

    Adobe proved that it can find solutions to improve upond or even completely change features without breaking anyone's workflow. Sometimes, all what it takes is a checkbox in the Preferences menu to revert to legacy or to use a certain feature.
    Anyways, my rant is over. I strongly believe there's progress to be made in this area that would make the software more accessible and robust. I believe that optimizations in simple repetitive tasks are more important.

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    Nidhal Flowgun commented  · 

    Maybe. To me, consistency matters, and not having to switch between tools in order to just do simple operations is a plus. I like the Transform effect menu with all the transformations in a single place. Why do we need 5 tools for "destructively" doing transformations, each with its own menu, and then there's another non-destructive effect that does it all in a menu that looks nothing like these separate tool menus? All These menus and buttons can be consistent, which helps with muscle memory and take less brain power IMO. This fragmentation throws me off. It's kinda tolerable to have it in different Adobe softwares, since probably not the same teams work on them, but I find it strange to have it inside the same software. It would be great to be able to pick up any software and have a streamlined experience. It is very possible, and it seems that Adobe started with this in mind, but then everything branched off for no reason.
    I don't buy the muscle-memory argument. I know that millions are used the clunky ways, but this is no reason not to improve the software. To me, it seems more like a Stockholm syndrom to accept it the way it is and resist change.

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    Nidhal Flowgun commented  · 

    The move, rotate, scale and free transform tool can be merged into a single tool, and pressing Enter would give universal control just like in the Transform effect. Maybe pressing a modifier while hitting Enter to access the parameters of just one transformation. Illustrator is full of features that can be merged and simplified to make the experience a lot more seamless and the software a lot easier to use and learn.

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    Nidhal Flowgun commented  · 

    It would be great to be able to change the pivot point of objects while using the bounding box.
    Also if you can rotate not only if you're close to the corners but by holding anywhere outside the shape.
    These features already exist in Photoshop. I find it veeeery clunky to have to move between select, scale, rotate tools for simple operations that can be consolidated together into one, freeing so many hotkeys for more useful stuff.

    Nidhal Flowgun supported this idea  · 
  5. 109 votes

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    Nidhal Flowgun commented  · 

    having to record an action, then write a script then assign a shortcut to that script that contains "ctrl", then use a third party software to remap that key combination to another key stroke. This is just ridiculous both in Illustrator and Photoshop.

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    Nidhal Flowgun commented  · 

    I'd love to work in Fullscreen mode without any menus or interruptions.
    I'd love to have shortcuts to increase/decrease stroke size, make basic Pathfinder operations, and basically assign whatever shortcut I want to any of the functions without the limitation of UI or the F keys/ctrl thingy.
    Another thing, I got used to proportional resizing without holding Shift in photoshop. It's a neat feature but it is more useful in Illustrator since most of the time no one wants to skew his design but simply resize it. Add it to illustrator. The community would hate it then love it.

    Nidhal Flowgun supported this idea  · 

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