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Jason McMinn

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  1. 970 votes

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    Jason McMinn commented  · 

    For all you Figma and Sketch people that say "they have infinite canvas". They don't.

    If you don't like Illustrator, then go use Figma (I use Figma too). Vote with your feet people.

    Post your ill-informed comments on Nextdoor.

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    Jason McMinn commented  · 

    David - there is no such thing as "unlimited canvas" in graphics apps without going to a completely different graphics rendering like vector tiles that you see in mapping apps. That is not Illustrator.

    By the way, Figma has a maximum canvas size around a60k x 260k pixels. Figma has the advantage of being recently built (since 2014) in a 64 bit world versus 1990's like Illustrator.

    Carry on!

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    Jason McMinn commented  · 

    We have Infinity Designer and the artboard size limitation is 853 inches x 853 inches. Zoom level goes much, much higher than Illustrator.

    Illustrator artboard is limited to 227 inches x 227 inches.

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    Jason McMinn commented  · 

    @Joey - I suspect there is an underlying technical limitation with the graphics engine of Illustrator that is preventing this. If it were easy they probably would have done this. It smells like they would have to redo the graphics engine which is a huge undertaking. Just a guess though.

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    Jason McMinn commented  · 

    Well it looks like the "larger artboard" feature did not make it into Illustrator 2019 release today even though it appears that this is the largest issue posted by the community

    :-( :-( :-( :-(

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    Jason McMinn commented  · 

    Was just testing the canvas limits of Affinity Designer this morning. Affinity Designer canvas size limits are around 2,500 inches each axis (width / height) - about 10x the size of current Illustrator limits.

    It also allows zoom levels up to nearly 100,000%.

    Jason McMinn supported this idea  · 
  2. 734 votes

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    Adobe Illustrator's Multithreading Journey Begins!

     

    Dear Illustrator Community,


    I'm thrilled to announce that we've embarked on an exciting journey to bring multithreading capabilities to Adobe Illustrator. This significant undertaking will enhance performance and responsiveness across various aspects of the application.


    While this is a complex process that will take some time to fully implement, I wanted to share our progress so far.


    Our Approach

    We've strategically begun by focusing on the most computationally intensive operations—those that typically take more time and block the main thread, resulting in slower response times while you work. By moving these operations to separate threads, we aim to significantly improve your overall experience with Illustrator.


    It's important to note that you may see more noticeable impact in some areas than others initially. However, we want to assure you that this is just the beginning, and we will continue this journey to bring improvements across…

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    Jason McMinn commented  · 

    If you are hyper concerned about performance and have the means to get an M1 Mac, you will be very happy with the performance. I switched from a decked out 2019 MacBook Pro to the new 16" MacBook Pro with M1 Max chip and Illustrator is screaming fast compared to before.

    Jason McMinn supported this idea  · 

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