Jason McMinn
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960 votesCompleted (Comments Open) · AdminSanjit Samanta (Senior Product Manager, Adobe Illustrator) responded
Dear Users,
We have launched this feature in the latest release of Illustrator, 24.2. I request you to try out this feature and give us your feedback.
Thanks,
SanjitAn error occurred while saving the comment An error occurred while saving the comment Jason McMinn commentedDavid - there is no such thing as "unlimited canvas" in graphics apps without going to a completely different graphics rendering like vector tiles that you see in mapping apps. That is not Illustrator.
By the way, Figma has a maximum canvas size around a60k x 260k pixels. Figma has the advantage of being recently built (since 2014) in a 64 bit world versus 1990's like Illustrator.
Carry on!
An error occurred while saving the comment Jason McMinn commentedWe have Infinity Designer and the artboard size limitation is 853 inches x 853 inches. Zoom level goes much, much higher than Illustrator.
Illustrator artboard is limited to 227 inches x 227 inches.
An error occurred while saving the comment Jason McMinn commented@Joey - I suspect there is an underlying technical limitation with the graphics engine of Illustrator that is preventing this. If it were easy they probably would have done this. It smells like they would have to redo the graphics engine which is a huge undertaking. Just a guess though.
An error occurred while saving the comment Jason McMinn commentedWell it looks like the "larger artboard" feature did not make it into Illustrator 2019 release today even though it appears that this is the largest issue posted by the community
:-( :-( :-( :-(
An error occurred while saving the comment Jason McMinn commentedWas just testing the canvas limits of Affinity Designer this morning. Affinity Designer canvas size limits are around 2,500 inches each axis (width / height) - about 10x the size of current Illustrator limits.
It also allows zoom levels up to nearly 100,000%.
Jason McMinn supported this idea · -
721 votes
It is not as straightforward as it may sound :) We have been working to take advantage of threads and other hardware such as GPU/Video RAM in places where it can make a higher impact. We are prioritizing areas that are slow instead of making a generic change and destabilizing the product. Product stability is the top priority for us and we have been consistently trying to improve it. We want to move with caution and make changes without compromising on the quality. Hope this helps.
An error occurred while saving the comment Jason McMinn commentedIf you are hyper concerned about performance and have the means to get an M1 Mac, you will be very happy with the performance. I switched from a decked out 2019 MacBook Pro to the new 16" MacBook Pro with M1 Max chip and Illustrator is screaming fast compared to before.
Jason McMinn supported this idea ·
For all you Figma and Sketch people that say "they have infinite canvas". They don't.
If you don't like Illustrator, then go use Figma (I use Figma too). Vote with your feet people.
Post your ill-informed comments on Nextdoor.