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  1. 958 votes

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    sam commented  · 

    Hello Sanjit,

    Glad to hear this is under review! I *would* use raster formats, if such a thing was available. For large format photographic work, I would export tiffs. Because this feature doesn't exist, I often export as .eps, but exporting as .tif would allow for more straightforward post-export file checking.

    To answer your questions:

    1. my workflow in this scenario is to lay out artboards, to scale, of the architectural features to which I'll be applying graphics. Imagine, for example, three drywall panels with mullions between each, sized slightly differently because of variations in installation. I then scale the artboards up by half an inch on all sides for bleed, place my graphic such that it overlays all artboards, then export and check "use artboards." Typically there's not much that happens after that – I check dimensions and resolution and send to print.

    2. The maximum size should be infinity. That's the whole point of this thread. I regularly work on floor layouts for buildings that are many hundreds of feet in each dimension. But conceptually, with vector graphics, we should be able to draw a shape 2 inches wide or 2 miles wide with no discernible difference. That's why we use vector graphics to begin with!

    3. Large scale photo/sign printing typically uses 100dpi, though 300 is ideal if you have the source resolution to accommodate that. Smaller scale photo prints often go up to 600 or 1200.

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    sam commented  · 

    Why should there be any limit on physical scale at all?

    This is vector modeling software, so therefore should be able to handle precise sizing in every unit and scale from nanometers to parsecs. Rhino is a good example of this – in that case, an ellipse is an ellipse, regardless of whether it's 2" wide or 2 miles.

    sam supported this idea  · 
  2. 39 votes

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    I am happy to share that we have fixed this bug in our latest release – 24.1.1 for Win and 24.1 for Mac which is available worldwide now.

    Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.

    You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html

    Thank you for all the feedback. Keep it coming!

    sam supported this idea  · 

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