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Iain Anderson

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  1. 1 vote

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    Iain Anderson commented  · 

    Files failed to attach with my last comment, or with this one. Sorry. Try these links?
    https://1drv.ms/u/s!AjJYzu8MFPpZga8Mm3JCVFXTwvYz0g?e=0kvqQA
    https://1drv.ms/u/s!AjJYzu8MFPpZga8NtUZgN7hpWDjjHg?e=W65UNY

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    Iain Anderson commented  · 

    Here's a file showing a few issues I'm having with working with 3D materials in Illustrator.

    There are further issues when I export to a USD object — it can't be imported into Reality Composer, nor into Reality Converter. When I move the USD inside the folder full of PNGs that was exported with it, the USD can be imported into Reality Converter, but none of the textures are applied, and there are four identically named materials (all MaterialMesh). Applying one of the PNGs to the Base Colour works, but only for the front side, and I can't change the others.

    My baseline is that I want to be able to import assets directly into Reality Composer and other USDZ-reading tools. USDs don't directly import, and the current format can't easily be converted.

    Iain Anderson shared this idea  · 
  2. 1 vote

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    There are now several separate requests made, based on the feedback in this thread:

    1. Regarding adjustable color and opacity for 3D shadows:

    https://illustrator.uservoice.com/forums/333657/suggestions/47054086

    2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:

    http://illustrator.uservoice.com/forums/333657/suggestions/47350001

    All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.

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    Iain Anderson commented  · 

    Looking really good. I'd really like to be able to export an Illustrator-edited 3D object to USDZ, via Reality Converter. Right now, I don't see an easy way to get the texture out of Illustrator. Apple's Reality Converter is reading the OBJ correctly, but without a texture as a PNG, it's tricky.

    Can this please be added in a future release?

  3. 6 votes

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    Iain Anderson commented  · 

    I'm still seeing this behaviour in the current shipping version of Illustrator, v24.1. Apply Effects > Warp and Preview doesn't work.

    Iain Anderson supported this idea  · 

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