Pathfinder and clipped objects/draw inside
Right now, when trying to combine via Pathfinder, an object with a draw inside function/clipping mask, with another object - it basically release the clipping masks and combines everything.
When trying to make an outline for characters with a lot of details, it becomes very frustrating.
Attached is a simple example
Lukas Engqvist commented
For finishing a logotype where "paint inside" has been used expanding appearance and paint inside will not work. (Some instances it is faster to just rasterise and live trace even if this gives much deteriorated quality.)
Expanding apperarnce of makes the objects insde behind the original object. If I would merge I do not get the stroke. There must be some way to make an "expand/flatten/merge" a complex form without having to reconstruct.
Darrin Michelson commented
I also encounter this issue regularly and it makes deciding to use clipping masks a fraught prospect. I've masked off an object, then tell it and it's clipping mask to merge. The expected result is that the the mask should crop out the invisible elements and break down whatever is inside it, creating a final merged result that is identical to what was visible in the mask.
When creating complex characters this turns into a huge pain. How do you benefit from the current setting?
Well, I think right now is quite healthy behavior.
What you need to achieve your goal — is Divide and then Unite.
Yeah, it's a bypass, but a legal one, like most complicated things are.
What do you expect to happen? Yellow rectangle to be trimmed and only visible shapes got combined?