Edit a Brush like a Symbol, on canvas
To edit a brush stroke, we have to do the following:
1. Edit the panel
2. Grad the brush and drag it onto the canvas
3. Edit
4. Alt+drag it over the original brush
5. Think about applying changes to existing art if the brush is already used
Meanwhile, editing a symbol looks like this:
1. Double-click a symbol
2. Pass the warning (or disable it once)
3. Edit a symbol
4. Double-click on the canvas or hit Escape to finish
Looks like almost the same length... but clicking is faster than dragging and aiming. Why no use the same approach for brushes?
Double-click the brush stroke in the panel, get a Brush Option dialog that is not modal and allows to work with the canvas below, give a brush stroke in the isolation mode, finish on clicking OK/Cancel or Back, with Save confirmation.
![](https://secure.gravatar.com/avatar/9853798d2c376dc91a22eed5a8131b8b?size=40&default=https%3A%2F%2Fassets.uvcdn.com%2Fpkg%2Fadmin%2Ficons%2Fuser_70-6bcf9e08938533adb9bac95c3e487cb2a6d4a32f890ca6fdc82e3072e0ea0368.png)
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A related request:
Retain original, unexpanded art for pattern swatches
http://illustrator.uservoice.com/forums/333657/suggestions/49464254 -
Margaret Trauth commented
I just found this suggestion while looking for something else and yeah this sure would be nice, I was wishing for something like this just today.
I *will* note some implementation issues I see with this:
* multi-part pattern brushes are gonna be a big UI challenge
* it feels like I spend a lot more time editing a scatter brush's *settings* than the actual art, usually with some sample brushstrokes on the canvas to see what's happening
* do brushes expand effects once the initial art gets turned into a brush the same way pattern fills do?
* actually now I think I need to go make a feature request for 'figure out how to store the original pattern art along with the expanded pattern art, and edit the former rather than the latter when I double-click on the pattern swatch", brb :)