Margaret Trauth
My feedback
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5 votes
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Margaret Trauth
commented
It is a continued embarassment that the width tool only works on *some* kinds of brushes.
Art and pattern brushes can be edited with the width tool.
Scatter, calligraphic and bristle brushes cannot be edited with the width tool.Why? Because whoever wrote the specs for the calligraphic and bristle brushes forgot the width too existed, or because whoever wrote the code for the brush didn't bother doing it, and now probably works in a more prestigious division of Adobe. There are so many little holes like this all throughout Illustrator that Adobe can't be bothered to fix for years and years. It's embarassing.
Margaret Trauth
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40 votes
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Margaret Trauth
commented
I still want this. Badly. But instead it looks like we're gonna get another dev cycle of AI garbage.
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Margaret Trauth
commented
What morally dubious act can I offer to an Adobe developer in exchange for doing this. Or perfectly moral exchange, is there a furry on the dev team who would like me to draw the heck out of their fursona if they get this one rolling?
Seriously I have about 600% more graphic styles in the average page of my comics than you have ever tested these things on, I need to be able to organize this palette with folders and subfolders SO badly.
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Margaret Trauth
commented
I would still consider committing heinous acts in exchange for this feature.
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Margaret Trauth
commented
Hi. I still could really really need this. Please?
I'm doing a comic right now that has sets of styles for two characters, plus an outfit variant for each of them, and a second outfit for one, plus an assortment of styles for the backgrounds, and my Styles palette is just stupidly gigantic. They make it super easy to draw a character quickly but scrolling through them takes an absurd amount of time and thought, I wanna be able to say "okay I am drawing Chloe in the dance costume so I need to open up the base folder and the dance outfit folder" and close everything else so I'm not trying to remember where everything is in this roughly sixty-inch-tall palette.
Just imagine that every blank style in my screenshot with a name like " CHARACTER NAME" is a folder, that has a disclosure triangle next to it so I can open it and close it. Being able to nest style folders would be super nice, I could just say "Okay time to draw Chloe" and have all her alternate outfits lurking under her base styles, then finish drawing her and hide them all away with one click. But if that's too complicated, just having folders at all would be a MAJOR boost.
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Margaret Trauth
commented
I draw comics, and use Graphic Styles to keep my characters consistent across panels and pages.
A simple character might involve a half dozen styles. A complicated character can involve a lot more - see the attached screenshot.
Add in a good chunk of Graphic Styles for recurring background elements and I'm constantly dealing with triple-digit number of entries in the Graphic Styles palette. Finding the set of styles I want to use becomes an increasingly tedious process as pages get more complicated.
I would like to be able to create folders of Graphic Styles, which I can open and close in a similar fashion to opening and closing layers.
Being able to nest them would be nice; in the attached screenshot I have styles for two variants of a character's vehicle, with their own subsets of styles for drawing them at different sizes. Being able to nest all of these into "KIRT MECH" would be great for when I'm working on a page involving three giant robots fighting.
I would also really really love it if these folders were preserved when pulling styles out of a style library, or when copying art to another file.
Basically I have been using a LOT OF Graphic Styles to make some pretty complicated artwork, and I am finding myself direly in need of a way to fold away the parts of the complexity I'm not thinking about at the moment.
Margaret Trauth
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7 votes
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Margaret Trauth
commented
fwiw:
Keyboard shortcuts: menu>other panel>new layer with dialogue *always* creates a new layer below the layer currently targeted to draw in (shown by the little white triangle in the upper right of its entry in the layers panel).
I know this because this, or custom scripts that make sets of layers, is pretty much the only way I make new layers any more. :)
Sometimes I think it would be kinda nice if this created a new layer above/below the current one based on the current Draw Above/Below state. Then I ask myself what it should do if that's currently set to Draw Inside and I don't have a good answer for that.
(It might actually only *almost* always create the new layer below the current targeted layer, I feel like sometimes it shows up above and I have never been able to nail down any consistent pattern in this happening. Usually I'm not even looking at the layers panel when I'm making layers this way anyway.
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2 votes
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144 votes
Margaret Trauth
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41 votes
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Margaret Trauth
commented
I am just gonna note that any attempt to fix this should probably be tested against multiple paths grouped from across multiple, nested layers, like this:
Layer 1
- selected path
Layer 2
- Layer 2a
--- unselected path
--- selected path
--- unselected path
Layer 3
- Layer 3a
--- a bunch of unselected paths
- Layer 3b
--- some selected paths -
4 votes
Margaret Trauth
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3 votes
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Margaret Trauth
commented
Oh wait actually there *is* a progress indicator of a sort, the preview window's title gets some text added with the export status. Is that enough? Once I know about it, yeah. It'd be nice to have something more...bar-like... (maybe put a progress bar on the app's icon in the Dock, like exports used to when they were blocking?) but there's a whole lot of other issues to fix that'd impact my daily work a lot more. :)
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11 votes
Seems to work as expected in Beta 30.0.0.72 — moving an object now works as expected. Please try to update and verify if it’s safe to be pushed into General build
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Margaret Trauth
commented
I'm just gonna add a note here that this only happens when real-time preview is on, which feels like something potentially really helpful in narrowing down where to look for the problem!
Margaret Trauth
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Margaret Trauth
commented
Good morning, here is some extremely unexpected behavior when editing a blend with real-time preview on. History is absolutely spammed with 'undo' operations while you're moving a sub-object of the blend, and when you let go, it moves twice as far as you dragged it.
More details in the attached file, original report is at https://www.reddit.com/r/AdobeIllustrator/comments/1nia2zk/blend_wont_let_me_move_objects_where_it_should/
- reported on 28.9.1 on Windows 10, I repro'd it on 28.9.1 on Sonoma.
As a further note, although my repro file doesn't have a spine for the blend, this does *not* happen if you drag around the blend spline with real-time preview on. You also don't get a real-time preview of the changes, curiously enough.
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2 votes
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5 votes
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26 votes
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Margaret Trauth
commented
oh this is a nice one, I'm so inured to this annoyance that I've never even though tot ask for improvements but NOW I WANT IT.
inner/outer glow too, probably a few other native effects, it should be easy for plugin devs to hook into this too, Astute's Stipplism for example
I might suggest that maybe the shadow/glow/stipple/etc color chip belongs on the *effect's* entry, that'd make a pretty clear distinction between it and the main fill/stroke chip without having to create a new kind of color chip in a different shape.
Margaret Trauth
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7 votes
Margaret Trauth
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18 votes
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Margaret Trauth
commented
all hail Astute's Live Effect Parameter Editor :)
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5 votes
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Margaret Trauth
commented
Some scripts may even spam multiple 'undo' entries, I have a script I wrote to change the stroke weights of selected paths and it gives you one 'undo' for every path. Four paths? Four undos. A 'script' icon with a title of the script's name would be *so* much better.
Margaret Trauth
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24 votes
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Margaret Trauth
commented
also how about a button in the Control window, the Properties palette, the Contextual Task Bar?
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Margaret Trauth
commented
really just 'esc' to exit it would be great, as would a UI at the top similar to isolation/pattern edit/symbol edit/etc, consistency is nice
I'm back here because I still really want this, a lot of my opacity masks are done with Astute's Opacity Brush which makes smooth organic opacity masks *super* easy but when I want a non-bitmapped opacity mask, or to draw more precise shapes, I'm using the traditional way to make and edit the mask and it is such a HASSLE.
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Margaret Trauth
commented
Oh and also it would be nice if entering/exiting an Opacity Mask could be recorded in actions.
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5 votes
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Margaret Trauth
commented
It's 2024 and we still have to do this.
Margaret Trauth
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20 votes
This is obviously not fixed and requires further inspection.
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Margaret Trauth
commented
I'm going back through my uservoice history and this one is... kinda fixed? But only kinda.
You can align a gradient stroke to the inside or outside but you're restricted to having the gradient go "within" the stroke; going "along" or "across" are ghosted out when the stroke's aligned inside/outside the path, and enabling one of those when the stroke's centered on the path will ghost out the inside/outside options.
Margaret Trauth
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5 votes
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Margaret Trauth
commented
If you're on a Mac, Sim Daltonism (https://michelf.ca/projects/sim-daltonism/) is great for this and reduces the importance of this one for me to "meh". :)
Margaret Trauth
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Margaret Trauth
commented
I'm working on a commission for a client who has this type of color blindness and it would be really, really nice to be able to make sure it works for her.
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47 votes
Margaret Trauth
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Margaret Trauth
commented
Custom profiles for this. A list of every effect, whether built-in or plug-in, with a switch to disable it for this particular performance level. I use a lot of effects that can produce an *apocalyptic* number of paths and it would be great to be able to turn them off without actively going into a bunch of appearance stacks and toggling their visibility.
Expression had a great UI for editing the stylus pressure/angle/bearing/tilt curves back in like 2003.
Illustrator added variable stroke widths in 2010 as something completely distinct from art brushes and has never bothered unifying the two. It's 2025 and I'm thinking about this and deciding it probably never will. This year's updates look to be more imagegen spam garbage. Why is this still my main art tool? Inertia.