Mark starting points and directions for paths
We know nothing about where a closed path starts and which direction it has.
We can cheat it and apply an arrowhead or a brush to see that, but perhaps you just should mark the first points of paths with something else than a square? Like a triangle?
Come on, look at Corel Draw, look at Affinity Designer!
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Oleg Krasnov commented
Affinity Designer
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Oleg Krasnov commented
Cacani
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Oleg Krasnov commented
Blender
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Also selecting handles like with PathScribe
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You were able to reverse a path direction from the Attributes path, true, BUT only when it was a part of a compound path. But now it is available from the menu for any path. This used to be new when I commented on it :)
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Anonymous commented
Reverse path direction can't be that new, and you can even assigned a hotkey if you use it often (as I do)...
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Ryplay commented
no. "reverse path direciton" isn't new command, I remeber it using illustrator 10, or may
be even version 8.But you're right, displaying path direction is realy usefull.
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Hans-Peter Banitz commented
Are you sure this is new? I've been using Illustrator since Freehand died, and I feel like I've been using it ever since, because Command-8 rarely works properly.
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You can simply change one by Object > Path > Reverse Path Direction (pretty new, I admit).
As for the displaying — you have my vote. Corel does it right by displaying both starting point and direction. -
Hans-Peter Banitz commented
... as well as simply changing the same. The running direction is sometimes important when preparing plot and milling data.