Ian
My feedback
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3 votes
There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
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740 votesStarted (Available In Beta) · AdminAvinash Singh Kotwal (Principal Product Manager, Adobe Illustrator) responded
Adobe Illustrator's Multithreading Journey Begins!
Dear Illustrator Community,
I'm thrilled to announce that we've embarked on an exciting journey to bring multithreading capabilities to Adobe Illustrator. This significant undertaking will enhance performance and responsiveness across various aspects of the application.
While this is a complex process that will take some time to fully implement, I wanted to share our progress so far.
Our Approach
We've strategically begun by focusing on the most computationally intensive operations—those that typically take more time and block the main thread, resulting in slower response times while you work. By moving these operations to separate threads, we aim to significantly improve your overall experience with Illustrator.
It's important to note that you may see more noticeable impact in some areas than others initially. However, we want to assure you that this is just the beginning, and we will continue this journey to bring improvements across…
An error occurred while saving the comment Ian commentedI have been waiting over 25 minutes for a rendering - watching hardware utilization of only 5.7% CPU, 0% GPU and 15% memory on a Ryzen 9 5900X 12 core processor with one core engaged and an RX 6800 GPU that is totally unutilized by Adobe. I am trying to put a shaded symbol of a label onto a vectorized can - lots of opportunity to exercise core and especially GPU capabilities.
Adobe has lots of performance tips that are completely irrelevant in this situation - the computer system is not maxed out, it is literally 98% not-used, because of obsolete application code.
In 2021 there is no excuse for this level of obsolete performance from the supposed graphics leader. We have about nine months before our annual paid subscription expires and I will move our company off of Adobe if things have not changed dramatically at renewal time. This is too high a cost in time to justify.
I will take the time waiting for it to render (now up to 40 minutes) to look at Affinity as I have seen many favorable comments about it recently.
How do we map symbols onto the new 3D objects?