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Ian

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    Ian commented  · 

    How do we map symbols onto the new 3D objects?

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    It is not as straightforward as it may sound :) We have been working to take advantage of threads and other hardware such as GPU/Video RAM in places where it can make a higher impact. We are prioritizing areas that are slow instead of making a generic change and destabilizing the product. Product stability is the top priority for us and we have been consistently trying to improve it. We want to move with caution and make changes without compromising on the quality. Hope this helps.

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    Ian commented  · 

    I have been waiting over 25 minutes for a rendering - watching hardware utilization of only 5.7% CPU, 0% GPU and 15% memory on a Ryzen 9 5900X 12 core processor with one core engaged and an RX 6800 GPU that is totally unutilized by Adobe. I am trying to put a shaded symbol of a label onto a vectorized can - lots of opportunity to exercise core and especially GPU capabilities.

    Adobe has lots of performance tips that are completely irrelevant in this situation - the computer system is not maxed out, it is literally 98% not-used, because of obsolete application code.

    In 2021 there is no excuse for this level of obsolete performance from the supposed graphics leader. We have about nine months before our annual paid subscription expires and I will move our company off of Adobe if things have not changed dramatically at renewal time. This is too high a cost in time to justify.

    I will take the time waiting for it to render (now up to 40 minutes) to look at Affinity as I have seen many favorable comments about it recently.

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