Improved 3D effects and Adobe Substance materials
We have introduced new and improved '3D and Materials' effects in 26.0 this year. These effects have been fully rebuilt using modern rendering technology and apart from being much more stable than classic 3D effects, they also allow you to:
* Apply and edit 3D effects conveniently through a non-blocking panel with real time preview.
* Texture artwork using Adobe Substance 3D materials that are highly adjustable. Choose from built-in materials in the panel or upload your own.
* Light up artwork with environment and directional light along with shadows.
* Create smooth and curvy extrusions using the new Inflate option.
* Rotate artwork more easily using the new on-canvas controls.
* Once you've setup your 3D object, render it using Ray tracing with adjustable quality options.
There are more features we're actively working on bringing to these effects. Please share your feedback and suggestions from your experience of using these new effects.

There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
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İrem Demir commented
When I click on the extured option in the 3D materials, my drawing loses its color and lines and does not become 3D.
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Jim Medcraft commented
Hi,
I had some feedback about the Ai integration, I tried performing some geometric operations on basic shapes and got some interesting results. it would be good if you could have an option on the ai interface so that you could remove the art generation aspect.
so that it would be more of a useful tool for professionals need todo things split a logo into 30 parts to animate into a firework.
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If you have a request or a bug report about 3D and Materials — try to search for existing ones and upvote them, or make a new report or request, as a separate entry. This will help the team to prioritize efforts.
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Andres Cathalifaud commented
Shadow bounds... they are so PUNY! make it 4000%
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Jonathan commented
Just noticed that when using the new 3d workspace, mapped graphics get distorted way more than in the classic workspace. For example, I wrapped a logotype around a cylinder > type now looks like it was livetraced. Compared to doing the same thing in the classic workspace resulted in more accurate type.
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paul commented
Why doesn't perspective work anymore in 3D/extrude. So many basic things are full of bugs these days!
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Jonathan commented
Would love an option for no lights to create a flat vector look (similar to cel/toon shading, or 100% emissive or just the base color, no shading) since that's generally the look that I want when working in illustrator.
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Stefan commented
text on 3d objects..... garbage..... where is the map?
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Akshay Varshney commented
@Tay Jing Ni :
Lighting Widget would be only visible if you have GPU present on your machine. If no GPU is present then you will not be able to control the lighting via widget. -
Tay Jing Ni commented
I do not have the lighting option (the ball for you to add your lightsource and move it around) why is it that i restarted, rested and uninstalled illustrator but its still not showing up???? is there anything i can do to fix it? i really need that option.
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Jacob commented
Hi. The new 3D engine is a great improvement. But, what I find wanting is the ability to have more control over the mapping methods on the 3D geometry. For instance, what I think should be a simple spherical mapping to create a 3D Earth, in one part of the mapped symbol, it gets heavily distorted (probably where the mapping seam is?).
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Shangsi Z commented
i can't expand 3D type for print file. please fix it.
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MoonMan, is it good or bad for you? Anyway, Ai gives access to both, you can use whichever one.
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MoonMan zz commented
3D Materials and Graphics now this function is so ****** way different from previous version
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Aleksander Lenart commented
Please improve wireframe rendering of 3D Extrude. It's nowhere near the quite basic shape it's based on!
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MIchael Dorner commented
there should be a possibility to "save" lightings in a 3D scene. I have multiple objects in one document (with different facing directions) and I have 3 different light sources. there's no "global lighting" - instead I have to select every single object and change the lighting settings.
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Akshay Varshney commented
@Michael Raahauge
Are those Custom Materials which you added by yourself? If yes then it is expected, First you need add the same material in another after that it will work. -
Michael Raahauge commented
When i move a ill project 3d from windows 11 to mac mini m2 i loos the abillity to edit materials property
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joana commented
When I try to use the 3D effects it shoes a message of error. What does it mean?
Send you the screenshot of the message bellow -
Yes, Erik, you are correct. The direction the developers chosen for the modern effect is switched — it goes clockwise. The Classic Revolve goes counter-clockwise.
At the moment there is no option to switch the direction. However, the team is aware of this.
Thank you for raising this up here!