Improved 3D effects and Adobe Substance materials
We have introduced new and improved '3D and Materials' effects in 26.0 this year. These effects have been fully rebuilt using modern rendering technology and apart from being much more stable than classic 3D effects, they also allow you to:
* Apply and edit 3D effects conveniently through a non-blocking panel with real time preview.
* Texture artwork using Adobe Substance 3D materials that are highly adjustable. Choose from built-in materials in the panel or upload your own.
* Light up artwork with environment and directional light along with shadows.
* Create smooth and curvy extrusions using the new Inflate option.
* Rotate artwork more easily using the new on-canvas controls.
* Once you've setup your 3D object, render it using Ray tracing with adjustable quality options.
There are more features we're actively working on bringing to these effects. Please share your feedback and suggestions from your experience of using these new effects.

There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
-
kaykay commented
The modell to turn (from classic mode) is missing!!!
-
Jon Salerno commented
- solid fill with wire frame would be nice (as opposed to full x-ray with wireframe)
- taper (draft) both towards and away
- smarter conversion to wireframe (for graphics) -
Maya Voss commented
Incorporation of classic extrude is needed. The new 3D does not expand the shapes into separate elements like it used to. I can no longer create simple things like isometric objects and expand them so that I can modify things like colour. The only option I get when I expand appearance is a useless wireframe. Yes, it can be done through the Classic 3D option but why not just have one feature that is working well. Seriously Adobe.
-
Janine Shroff commented
Can't rotate multiple 3d objects together where the alignment stays correct - they tend to skew and you have to do it one by one but its very tedious
-
Machemy commented
Bonjour,
Peut-on masquer l'arrière plan lorsqu'on est en "Géométrie invisible" ?
Peut-on faire varier la transparence d'un graphisme importer sur un objet 3D ? Merci -
Gerardo Guandique commented
Very nice features.
-
popcapps commented
I am getting ghost lines in my graphic in vector mode, that are not part of my design. They stay there when exporting as either image or PDF.
I've tried playing with essentially all render and raster settings within the 3D & Materials tab, and I'm stumped.
I don't know what information I need to provide to be useful as reporting an issue, but this is a fairly debilitating issue for me. Kind of breaks the whole process if it starts drawing random extra lines around the image.
-
Yerba, the Lighting tab of the 3D and Materials panel get activated only when you have an effect already applied to the object.
And as for the moment, it does not allow to adjust settings when you have several objects with the effects selected simultaneously — if their settings even slightly differ. Is it the case?
Same goes for the Properties for materials section.(Edited by admin) -
Yerba Fun commented
hi,
I don't have the properties panel.. :( and the lighting panel is not active
I have the newest version of Illustrator -
Paul, not for the modern 3D, only for the classic one.
I encourage you to create a separate request for this. -
Paul Cummins commented
Didn't there used to be a no shadows, no lighting no shading option?
-
Maria Matvienko commented
Thank you so much for help!
-
Maria, there are two options to workaround this.
1. With the extruded object selected, in 3D and Materials panel, click the down arrow button in the top right corner to open Render Settings. Enable 'Render as vector' option and hit Render. This, however, will bake the shading into triangular mesh objects, which you can’t edit with Ai’s tools. The lines though will be available.
2. Instead of modern 3D use the Classic 3D, accessible through Effect > 3d and Materials > 3D (Classic) menu. These generate vector art always, but do not support modern materials and freely applied decals (but support surface mapping). -
Maria Matvienko commented
Hi! Can someone help me? I wanted to create a coin using 3d effect and expand it to vector to continue working on it. But, when I use function "Expand Appearance" it created an image ;( How can I fix this?
-
@Duy Lê Khánh, at the moment Illustrator does not allow to change initial values for the default material.
What you can do is to tweak them the way you want and then save the effect altogether as a graphic style using Graphic Styles panel.
This also saves the type of 3D operation, depth, rotation, perspective, and all other values... but also the material. There is no way to separate them for now to keep as partial presets. -
Duy Lê Khánh commented
How to save the Material Roughness and metallic by default?
-
Simone Iacoacci commented
Il Pannello di Illuminazione 3d non funziona, è spento!
-
Aleksander Lenart commented
Please reintroduce the ability to apply separate colour/material to the extrusion part of a shape. There are multiple examples where such a feature would immensely help recreating real world objects. For example: laser cut plywood (burned edges), any cut object with painted surface etc. etc. etc.
-
Anonymous commented
My text disappears when I apply any 3d effect...just becomes a bounding box with the circle thing in the middle. What's the deal?
-
Holly Goodwin commented
Thank you Egor that was very helpful :)