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Will Carvalho

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  1. 21 votes

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    Will Carvalho commented  · 

    I immediately downgraded back to 27.8.1 because of this, absolutely ridiculous that such a critical feature missing now.

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  2. 3 votes

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    Will Carvalho supported this idea  · 
  3. 8 votes

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    Will Carvalho supported this idea  · 
  4. 646 votes

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    Here we go, the first Beta version with the Dimension tool. Still very basic, but more features are to come. Please try the Beta 27.7 (available in the Beta section in your Creative Cloud Desktop application), test the tool and give the team your feedback here in comments. and refer to roadmap to see what will be added later.

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    Will Carvalho commented  · 

    I'm getting the mm Measurements shown in 10% of reality for some reason, decimal point going in the wrong place...

  5. 703 votes

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    It is not as straightforward as it may sound :) We have been working to take advantage of threads and other hardware such as GPU/Video RAM in places where it can make a higher impact. We are prioritizing areas that are slow instead of making a generic change and destabilizing the product. Product stability is the top priority for us and we have been consistently trying to improve it. We want to move with caution and make changes without compromising on the quality. Hope this helps.

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    Will Carvalho commented  · 

    That's Fantastic news, many thanks for the update.

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    Will Carvalho commented  · 

    No idea, why. But if 3D tasks can use full CPU, RAM and GPU, why can't other tasks?

    Users should be able to decide how many resources some tasks can handle, like in Photoshop, you decide how much RAM to allocate and how much GPU RAM to allocate for 3D tasks.

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    Will Carvalho commented  · 

    Well, it is Multi-Threaded only on certain very limited tasks, when rendering any 3D, the CPU lights up like a Xmas tree. (screenshot attached)

    Unfortunately on anything else we just get one thread at a time of usage.

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    Will Carvalho commented  · 

    Absolutely Essential in 2020!

    Please get Illustrator 2021 to take advantage of Multi Thread CPU's. It should use all CPU and RAM that you set in preferences, just like Photoshop or Premiere.

    Using a Mac Mini 2018 I7 with 64GB of Ram, Catalina, and a 2015 iMac I7 32GB of Ram, Mojave, and only Illustrator does not take advantage of it all.

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