Ville
My feedback
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7 votesVille supported this idea ·
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11 votesVille supported this idea ·
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59 votesVille supported this idea ·
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8 votes
This issue is fixed in
Prerelease Build 29.2.0.86 and
Beta Build 29.3.0.38
Ville shared this idea · -
30 votesVille supported this idea ·
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3 votes
There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
An error occurred while saving the comment Ville commentedAs someone who uses Illustrator daily as the vector illustration tool it's supposed to be, I have to say the entire raster based focus of this overhaul seems incredibly worrying.
I'm not saying an effect with Substance materials and proper shading is useless in itself, but this does seem to follow the overall trend of Adobe not improving or fixing core functionalities of their software and making something flashy instead.
It was obvious when the new Substance 3D tools were announced that legacy functionality would be ignored completely.
This is frustrating to us who are trying to use what Adobe itself refers to as "Vector Graphics Software" to create vector graphics. It certainly is very representative of what modern Adobe prioritizes and how haphazardly it implements and then abandons things to rot.