Illustrator (Desktop) SDK/Scripting Issues
88 results found
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exportFile doesn't work with NoUI document
trying to create a "NoUI" document and export as SVG like this:
opendoc = app.documents.addDocumentNoUI();
opendoc.exportFile(file, ExportType.SVG);I get the attached error in AI
I can't think of any other way to export an SVG via script. Obviously there are scripting things that don't work with NoUI documents, but it seems like this one should. Am I doing something wrong?
2 votes -
[Typo] ExportOptionsTIFF.IZWCompression of Illustrator JavaScript Reference.pdf
There is a typo in ExportOptionsTIFF in Illustrator JavaScript Scripting Reference.pdf, which fails to specify whether or not LZW compression is used. Please correct it.
I have checked and it was wrong from the CS6 version.
Expected Name: lZWCompression (begins with a lowercase L)
Actual Name: IZWCompression (begins with an uppercase i)The function name in the example is also wrong. exportFileToTIFF should be correct.
…Exporting to TIFF format // Exports current document to dest as a TIFF file with specified // options, dest contains the full path including the file name function exportFileToPSD (dest) { // <-- exportFileToTIFF if11 votes -
how can i call these functions in AI via script?
-I would like to open a Multipage PDF with settings set to open "all pages" and "import pages as links".
If the pdf has only one page import it also as a link (if possible do it)Import an Illustrator *.ai file Multi-layouts by importing them as links across multiple layouts.
Set flattener presets:
preset name
various parameters...
Select all (Select / All)
Run the command: Object / convert transparency / Previously saved preset / OK
I saw among the commands that there is an openOptionsFreeHand could I create a script that opens the freehand files for me?
How could…
1 vote -
Unexpected reset of selected swatches
app.activeDocument.swatches.getSelected() gets selected swatches in the document. If you select one path in a document and apply any selected color to it, the swatches will remain selected. But if many paths are selected, applying a swatch to any path resets the selected swatches.
The user has to manually select the swatches again each time he runs the scripts.
16 votes -
Wrong short-discription in omv.xml
macOS10.14.7 / IllustratorCC 26.3.1
In the following omv file, the shortdesc(short description) of each property of the "TextAntialias" class in lines 833 to 865 is identical to the one for the previous "TextType" class.
(以下のomvファイル、833行目〜865行目の「TextAntialias」クラスの各プロパティのショートディスクリプションが一つ前のTextTypeのものと同一です。)/Library/Application Support/Adobe/Scripting Dictionaries CC/Illustrator 2022/omv.xml
...
<classdef name="TextAntialias" enumeration="true">
<shortdesc>The type of text antialiasing.</shortdesc>
<elements type="class">
<property name="NONE" rwaccess="readonly">
<shortdesc>Text from a point.</shortdesc>
<datatype>
<type>int</type>
<value>1</value>
</datatype>
</property>
<property name="SHARP" rwaccess="readonly">
<shortdesc>Text within an area.</shortdesc>
<datatype>
<type>int</type>
<value>2</value>
</datatype>
</property>
<property name="CRISP" rwaccess="readonly">
<shortdesc>Text on a path.</shortdesc>
<datatype>
<type>int</type>
<value>3</value>
</datatype>
</property>
<property name="STRONG" rwaccess="readonly">
<shortdesc>Text on a path.</shortdesc>
<datatype>
<type>int</type>
<value>4</value>
</datatype>
</property>
</elements>…5 votes -
Variable font support in scripts
There doesn't seem to be any way to use variable fonts in scripts. There is an undocumented property TextFont.axisVector, but it is read-only. So there is no way to adjust the axes of a variable font via script, even though Illustrator has supported variable fonts for many years now.
Relevant thread:
https://community.adobe.com/t5/illustrator-discussions/scripting-variable-fonts-in-illustrator/td-p/98345144 votes -
variables.removeAll(); does not work
When I execute variables.removeAll();. error occurred: 1346458189 ('PARM').
On the other hand, dataSets.removeAll() works.1 vote -
An Illustrator error occurred: 1346458189 ('PARM')
I get this error too often on an irregular basis.
Do something.
At the very least, please return the correct cause of the error as to what caused the error.createOutline (),
Move () for each objectEtc., this error of the title is occurring too much during loop processing with for or while.
I've come to hate Illustrator anymore.
Please give the correct information to this error.
I want to deal with it.This error has been the same since at least Illustrator CC 2014.
I thought that the frequency of errors occurred in Illustrator CC 2017 was considerably…23 votesThe team has made fixes related to this problem.
Many script commands that were causing this error now won’t trigger it. Two commands though, Last Filter and Apply Last Filter would still give error because they are not exposed on UI as well.
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Activating artboard with a script does not update the Artboards panel
If you click inside of an artboard with a mouse, it gets the 'active' flag and becomes selected in Artboards panel as well. So if you press Shift+O to pick Artboard Tool, you see its name and dimensions.
However, if you use method setActiveArtboardIndex() — the artboard still gets the active black border, but the panel stays unrefreshed, and if you pick the tool you get the information about a different artboard.7 votes -
Constrain Proportions button toggle
app.preferences.setBooleanPreference('linkTransform',1);
makes the Constrain Width and Height Proportions button to toggle... but only internally, the button does not change.17 votes -
Please update "Planet X" in backend to "Live Paint"
Actions read from API are named "Planet X".
In AI menu, they are "Live Paint"Additionally, there is one typo: "Marge Planet X" = "Merge Live Paint"
When Loupedeck reads the actions from API, they appear with outdated names in Loupedeck UI.
3 votes -
ExtendScript Debugger 2.0.3 for VSCode fails on "doScript" method
When a script containing "doScript" method is run from VSCode to AI 2022 using any version of ExtendScript Debugger 2.x it locks up Ai 2022 requiring a force quit. VSCode must also be reloaded before any debugging can continue.
Rolling ExtendScript Debugger back to v1.1.2 eliminates the failure at the expense of the more advanced features of v2.x.
1 vote -
Join command is unavailable when run from an action via a script
We have an action that works, when launched form the Actions panel.
Operations are simple:
1. Copy
2. Deselect All
3. Paste in Front
4. Join
5. Join
It is designed to create a new closed shape from two segments from different shapes.However, when we call this exact action from a script with a app.doScript, it doesn’t work, an error message 'The object "Join" is not currently available' is displayed.
Please see the video.
4 votes -
ExportOptionsJPEG both resolution and quality
We can export a JPEG using ExportOptionsJPEG() — but it allows to set only quality, not a resolution.
We can use ImageCaptureOptions() instead to set a resolution — but it won’t allow to set a quality, because seems to be designed for PNG (and substituting a format to JPG gives questionable results).
We need to be able to export JPEG images, controlling both quality and resolution, without using app.doScript() trick — it fails on Cyrillic folder names.
19 votes -
firstLineIndent can’t be set to zero
Create a text object, type some text, keep it selected and run the script:
activeDocument.textFrames[0].paragraphs[0].paragraphAttributes.firstLineIndent = 20;
alert(activeDocument.textFrames[0].paragraphs[0].paragraphAttributes.firstLineIndent);activeDocument.textFrames[0].paragraphs[0].paragraphAttributes.firstLineIndent = 0;
alert(activeDocument.textFrames[0].paragraphs[0].paragraphAttributes.firstLineIndent);You have two alerts saying 20, while the second one should show and actually set the first line indent value to 0 — and it does not.
5 votes -
exportForScreens() file output naming issues
Natively File > Export > Export for Screens has an option to add a suffix to the output file name, but in scripting the last parameter adds a prefix to the output file name not a suffix as it should to match the desktop user options.
exportForScreens(path, ExportForScreensType, ExportForScreensOptions, ExportForScreensItemToExport, "This adds a prefix NOT a suffix");
2 votes -
Update the VSCode ExtendScript Debugger
This is an essential tool.
Too many issues to mention here - and that's just on a PC. It doesn't work at all on ARMx64
The community needs this kept up to date!
3 votes -
Isolate/Unisolate commands
Commands:
//menu Other Object\Isolate Selected Object
app.executeMenuCommand('enterFocus');//menu Other Object\Exit Isolation Mode
app.executeMenuCommand('exitFocus');Return error:
an Illustrator error occurred: 1346458189 ('PARM').This applies not only to isolation, but also to some other commands.
18 votes -
Iterating through large collections is very slow (non linear).
Whenever I have a need to iterate through a large collection (such as pageItems) the iteration is very very slow, and the larger the collection is the more slower it gets. I would expect this to be a linear behavior, but it's not. If a collection's size doubles, it takes more than double the time to iterate through it.
18 votes -
.duplicate() does not update selection, crashing Illustrator
selection[0].duplicate()
// redraw()
alert(selection.length)when running this script in Illustrator, you will see that both the original selection plus its duplicate will be selected, but the alert will display 1. Running this script in debug shows that selection only contains one object despite .duplicate() being used. This causes a corruption(?) issue where in reality there are now two objects selected but selection only shows one to be selected unless you do redraw(). This discrepancy will cause Illustrator to crash when trying to set the selection (in specific circumstances) on another line after the .duplicate().
In other situations, whether one or…
2 votes
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