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Illustrator (Desktop) SDK/Scripting Issues

77 results found

  1. import graphic styles from file or library

    with javascript, there is no way to import graphic styles from libraries or files. there is a way to open ai documents as graphic style libraries but then there is no script access to that library.

    currently what i have to do is have an ai file with objects with graphic styles assign to them. with my script i open that file, select the objects, copy them, close the file, switch documents, paste objects, delete objects.

    this can take a while and it is a very ugly solution. ideally there should be something as simple as importGraphicStylesFromFile(File)

    or at least …

    4 votes
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  2. [Scripting API] Give access to a SymbolItem's "anchor" and matrix

    It would be great to have access to a SymbolItem's "anchor" and matrix (as read/write properties). Setting a new anchor [x,y] would move the anchor (and the SymbolItem) to that point, and setting a new matrix would replace the SymbolItem's existing matrix.

    3 votes
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  3. Duplicating a group with a script does not change/update groupItems.length

    When you duplicate a group via script (check the video and screenshots) activeDocument.groupItems.length is not reflecting that. It stays the same. app.redraw() is not helping. Only when you set the new group to .selected = true you can force an update. But that slows down everything when you have a lot of groups.

    Video: https://drive.google.com/file/d/1dd0PyBRDBciNnUgnhGLV7Hf40rrG_vSb/view

    Steps to Reproduce:
    All with script!
    1. Create a group (put something in that group)
    2. Alert the activeDocument.groupItems.length (it's now 1)
    2. Duplicate the group.
    3. Alert the activeDocument.groupItems.length: it stays the same (1 instead of 2)
    Please take a look at the script…

    3 votes
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  4. DocumentRasterResolution - How do we set HighResolution? Please give an example of how to set and how to read document resolution. Thanks

    DocumentRasterResolution - How do we set HighResolution? Please give an example of how to set and how to read document resolution. Thanks.
    Example:
    DocumentRasterResolution.HighResolution; //Does nothing So how to do? Why is this not an app.documents.add() function or method to begin with? Why is the app.document.add so limited in parameters? I would think there would be a huge parameter list but there is not.

    3 votes
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  5. DocumentArtboardLayout under app.documents.add is broken

    var aDoc = app.documents.add(DocumentColorSpace.CMYK, 612.0, 792.0, 3, DocumentArtboardLayout.GridByCol, 40.0, 1);

    Running the above script.jsx GridByCol broken. I get two rows, should be a single column. Changed GridByCol to GridByRows and also outputs 2 rows of artboards. DocumentArtboardLayout is broken.

    3 votes
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  6. [Typo] View rotateAngle property in omv.xml

    For several years, the same incorrect information about the document rotation property has been repeated in the omv.xml (Object Model Viewer) file in folder "Scripting Dictionaries CC". Checked in СС 2023, 2024, 2025

    /Library/Application Support/Adobe/Scripting Dictionaries CC/Illustrator [vers.]/omv.xml

    At the same time, the PDF documentation "Adobe Illustrator Scripting Reference: JavaScript", the property name is correct.

    Expected Property Name:
    rotateAngle

    Actual Property Name in omv.xml:
    rotate

    <classdef name="View" dynamic="true">
    ....
    <property name="rotate">
    <shortdesc>The rotation angle of this view.</shortdesc>
    <datatype>
    <type>number</type>
    </datatype>
    </property>
    ...
    </classdef>

    3 votes
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  7. Bug: JavaScript unary operators "+" and "-" do not function as documented for UnitValue objects

    According to the Illustrator ExtendScript documentation, applying the unary operators "+" or "-" to a UnitValue object should respectively produce the numeric value or the negated numeric value of the UnitValue. However, they instead respectively produce the UnitValue unmodified or the UnitValue with its value negated.

    Either the documentation or the behaviour should be updated to reflect the other.

    I observed this behaviour in Illustrator 28.5 on Mac OS Sonoma.

    The behaviour may be quickly tested with the following script:

    var uv = new UnitValue(2, "px");
    alert(
    "Results:" +
    "\nUnitValue unmodified: \"" + uv + "\" (" + (typeof uv)…

    3 votes
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    Nihiltres, UnitValue is an object with properties

    baseUnit - type of UnitValue data type

    type - type of String data type

    value - type of Numeric data type.

    When using unary operator on object, the underlying value property of the object is modified.

    Example:

    var uv = new UnitValue(2, "px");

    "-uv" will result in uv.value modified from "2" to "-2" and stays as Numeric data type.

    Any unary operator on object as whole will return the object itself.

    Alternatively you can achieve the result you expected by directly manipulating the value instead of the object

    var uv = new UnitValue(2, "px");

    "-uv.value" this will return the Numeric data type with negating the value, in this case it will convert the number 2 to -2

    I do see it is working as documented, I would like to hear your view with the above information.

    Unary operators (~, !,

  8. Vertically alignChildren in ScriptUI does not align properly

    In the ScriptUI documentation, there is an alignChildren attribute: "Tells the layout manager how to align children of this container that are not of the same size in a column or row". The issue of vertical alignment of UI objects in the scripts dialog box persists from version to version of Illustrator.

    As we can see in the image, only the top alignment seems to be correct. The center alignment is shifted up, and the bottom alignment does not reach the bottom. At the same time, native UI dialogs contain the correct alignment. Thus script interfaces always look less professional.

    3 votes
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  9. Please update "Planet X" in backend to "Live Paint"

    Actions read from API are named "Planet X".
    In AI menu, they are "Live Paint"

    Additionally, there is one typo: "Marge Planet X" = "Merge Live Paint"

    When Loupedeck reads the actions from API, they appear with outdated names in Loupedeck UI.

    3 votes
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  10. Update the VSCode ExtendScript Debugger

    This is an essential tool.

    Too many issues to mention here - and that's just on a PC. It doesn't work at all on ARMx64

    https://marketplace.visualstudio.com/items?itemName=Adobe.extendscript-debug&ssr=false#review-details

    The community needs this kept up to date!

    3 votes
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  11. Commands from Special characters / Whitespace section gives an error

    A simple script:
    app.executeMenuCommand('~copyright')
    gives an error 1200: 1346458189 ('PARM')

    3 votes
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  12. Fails to retrieve file creation date | AI 2020, MacOS Catalina

    This issue appears only on MacOS Catalina.

    Steps to reproduce:

    File(file_path).created.getTime()

    3 votes
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  13. Using method duplicate() on a group of threaded text frame items will lose threading

    Hi together,
    if we duplicate a group of threaded text frame items to a different Illustrator document the story's threaded text frame items will not be threaded anymore in the target document.

    If you duplicate the group in the same document the threaded text frame items remain threaded.

    All details here at Adobe Illustrator Scripting Forum:

    [BUG] copying threaded text-frames.
    Silly-V Mar 22, 2019 9:30 AM
    https://forums.adobe.com/message/10991060#10991060

    One has to rethread the text frame items in the target document.
    That should not be necessary.

    No issue if we copy and paste grouped and threaded text frame items using the menu…

    3 votes
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  14. Last frame in a story: textFrameItem.nextFrame is not null

    Hi together,
    the value of nextFrame of the last textFrameItem in a story should always be null. Otherwise you could thread the outport of a text frame item with the inport of the same text frame item.

    And indeed that's the case!

    See details in this thread at the Adobe Illustrator Scripting Forum:

    1. Re: [BUG] copying threaded text-frames. Laubender Mar 30, 2019 7:42 PM (in response to Laubender) https://forums.adobe.com/message/11004207#11004207

    Since this IS POSSIBLE it creates a rather strange text composition in the affected story. So my suggestion: nextFrame of the last threaded text frame item in a story should always…

    3 votes
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  15. Export jpg using script to specific dpi

    Export jpeg using script to specific dpi.

    3 votes
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  16. [BUG] Error during evaluation of conditional (ternary) operator

    The script in the Illustrator produces an error during evaluation of a conditional expression that includes a nested conditional expression without parenthesis.

    This breaks JavaScript optimization tools e.g. Google Closure Compiler.

    Scenario:
    alert(true ? true ? 1 : 2 : 3);

    Expected:
    Standard dialog with message: "1".

    Actual:
    Dialog with message "Error 25: Expected: :."

    Workaround:
    alert(true ? (true ? 1 : 2) : 3);

    System info:
    Illustrator Version: 23.0.1
    OS: OS X
    Version: 10.14
    System Architecture: x64

    3 votes
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  17. Add Javascript API for swatches functionalities

    There are many missing feature that we can not handle using javascript scripting, also may be apple script.

    1. Merge swatches via script
    2. Suppress merge swatch conflict dialog via script or do it in the background by default value.
    3 votes
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  18. Javascript erroneously reports stroke color in paragraphStyles.characterAttributes if it has been changed from a color to noColor

    AI 21.0.0 2017 Release

    ---------------------------------------- to reproduce

    New Document (defaults: print, letter)

    T for text tool, click in document, type "test text"

    cmd-return to exit

    in Color palette click anywhere in color bar to change text color

    in Paragraph Styles palette, click the new style icon to create "Paragraph Style 1"

    ---------------------------------------- 1st run

    run script "bugreport"

    results:
    fillColor: [CMYKColor]
    strokeColor: [NoColor]

    ---------------------------------------- 2nd run

    select the "test text" text

    press "X" to change the color palette from fill to stroke

    click anywhere in the color bar to give the text a colored stroke

    in Paragraph Styles palette, select "Redefine…

    3 votes
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  19. Dialog display in the event of a path segment exceedance during script processing is displayed with 8191 pieces.

    Illustrator ver.29.3.1

    The current Illustrator specification allows "31999" segments to be included in a single path, but the exceedance error displayed during script execution is displayed at "8191" segments. This is the value of the limit in past versions and has not been updated when the specification was changed.

    When run the following script, we get an error dialog with 8191 segments, but there are 32000 path points and 31999 segments added to the path on the document.

    var depth = 8;
    var size = 500;
    var doc = app.activeDocument;
    var layer = doc.layers.add();
    layer.name = "Hilbert Curve";
    var pth…

    2 votes
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  20. Move gradient swatch to swatch group

    In new releases of Adobe Illustrator, it's now possible to move gradient swatches into swatch groups.

    Previously, we expectedly got an error when trying mySwatchGroup.addSwatch(myGradientSwatch) >>> an Illustrator error occurred: 561402708 ('TSv!')

    What's happening now...Same thing! The user can group gradients in the Illustrator interface, and the scripts are still unaware of this fix

    Mac OS. Adobe Illustrator CC 2025 v29.3

    2 votes
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Illustrator (Desktop) SDK/Scripting Issues

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