Improved 3D effects and Adobe Substance materials
We have introduced new and improved '3D and Materials' effects in 26.0 this year. These effects have been fully rebuilt using modern rendering technology and apart from being much more stable than classic 3D effects, they also allow you to:
* Apply and edit 3D effects conveniently through a non-blocking panel with real time preview.
* Texture artwork using Adobe Substance 3D materials that are highly adjustable. Choose from built-in materials in the panel or upload your own.
* Light up artwork with environment and directional light along with shadows.
* Create smooth and curvy extrusions using the new Inflate option.
* Rotate artwork more easily using the new on-canvas controls.
* Once you've setup your 3D object, render it using Ray tracing with adjustable quality options.
There are more features we're actively working on bringing to these effects. Please share your feedback and suggestions from your experience of using these new effects.
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There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
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Adi commented
Illustrator (Windows) was updated 5 days ago and seems that properties from 3D and Materials not showing, can someone advise on the matter please.
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Ben Blackburn commented
Lighting should effect the shadow. At the very least there should be the ability to control the harshness of the shadow. But the intensity of the light should do it ideally.
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Stu Co commented
I like using the 3D extrude tool with text but when I twist the text I always get jagged edges. Example attached. Annoyingly, I then have to take a PNG version of it and try to correct it using photoshop which isn't ideal and takes time.
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amina ataro commented
Hello
I am trying to render this shape on Ai 3d, and I becomes like this whenever I hit render
could you help me resolve this? -
Josef commented
Objects exported from Illustrator are not coming in at the right scale when I import them into Aero. I've tried a OBJ and GLTF with no luck. I've double-checked that the scale of the object is set to 1 in Aero.
I also can't find where to change the units in Aero from metric to imperial. Is there a way to do that?
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Hassan Ali commented
not working its giving error (an error occurred while processing the appearance of an object)
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John commented
It is more difficult to map self-generated artwork to specific surfaces. In fact, it seems impossible to get some of the mapping effects of the "classic" version. Otherwise, the new 3D features are superior to what we had before.
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Anonymous commented
Please don't remove classic 3D Extrude & Bevel options. I'm using symbols to map the vectors on a 3D surface. I need vector output in Illustrator, not raster 3D renders, so please keep this feature in new updates.
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@CygnusRK727, aha, makes sense. Indeed, all zeroes are 'front' :)
The team is now aware of the need. Let''s see if they can offer anything. -
CygnusRK727 commented
@Egor Chistyakov Being able to set a default value (or reset to zeroed out axis) would work for me. Ideally it stays that value each time I open Illustrator.
I used "Front" because that is the terminology used by Illustrator for zeroed out axis. :-) see attached file
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Carly Walshak commented
It'd be nice if you could adjust the shadow settings. Perhaps the opacity would be useful. I think the shadows are sometimes a bit too dark and harsh
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troyjack commented
Need an option for No Shading, or Preserve Spot Colors. Lighting effects cause too much discoloration.
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@ThatSkySylvos, can you please provide a screenshot of these in Unreal, for the reference?
I personally think these buttons make noise. Instead, I’d use another approach, used is some other apps — a middle clicking a filed resets it to zero. Does it feel viable to you? -
@CygnusRK727, having its as 'Off-axis Front' by default solves two important UX problems:
1. It matches the behavior with the Classic 3D, making it a consistent approach
2. It immediately renders the selected object so it 'looks 3d', while Front will misguide users who try it
Still it makes sense to allow users to set their own defaults. It’s a global Illustrator’s pain —defaults values are extremely tough to setup. So yeah, I agree,
The UI you propose, however, is not OK to me :) What if a user wants Left instead? What does this checkmark even mean? Why it says 'Front'? Pretty unexplainable.
I’d better had a context menu here with commands 'Make a default value' and 'Reset to original defaults'. What do you think? -
ThatSkySylvos commented
it would be nice to add a little "reset" button next to each field that we can alter. that way it gives us more confidence to play with each setting. also we we accidentally shift the rotation of something then instead of typing in figures, we can just click little buttons at the right of each text box to reset (Like in Unreal Engine)
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CygnusRK727 commented
I'd like a check box on the 3D and Materials panel under Rotation where I can choose my default starting rotation to be Preset of front (X=0, Y=0, Z=0) See example attached. I find that every time I create a new 3D it is easier to start from the front view and use the degree sliders from there.
In essence, I would prefer the default preset rotation to be "zeroed out."
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Akshay Varshney commented
@Mike:
In the latest 27.3 build you can control the lighting on any object also you can turn off the lighting we have light visibility option. Please check and let us know if this meets your expectation. -
Akshay Varshney commented
@Lewis Tsalis :
We already have the capability to select and adjust color of each light. Please download the latest build you will see the multiple lights feature from where you can adjust the properties of each individual light.Also as of now ambient light color is not supported.
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Lewis Tsalis commented
Can we have the ability to adjust the color and values for each light? And an option to select the ambient light color. Thanks.
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Valéry Soubrier commented
The evolution of this revolution brings us more flexible things. But the resolution of the symbol which for me is a photo and not vectors is very low definition. How to have the same quality as the old function?