Improved 3D effects and Adobe Substance materials
We have introduced new and improved '3D and Materials' effects in 26.0 this year. These effects have been fully rebuilt using modern rendering technology and apart from being much more stable than classic 3D effects, they also allow you to:
* Apply and edit 3D effects conveniently through a non-blocking panel with real time preview.
* Texture artwork using Adobe Substance 3D materials that are highly adjustable. Choose from built-in materials in the panel or upload your own.
* Light up artwork with environment and directional light along with shadows.
* Create smooth and curvy extrusions using the new Inflate option.
* Rotate artwork more easily using the new on-canvas controls.
* Once you've setup your 3D object, render it using Ray tracing with adjustable quality options.
There are more features we're actively working on bringing to these effects. Please share your feedback and suggestions from your experience of using these new effects.

There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
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Ellen Lyons commented
The art mapping tool would be so excellent in this new 3d feature. Would be extra cool if mapping onto a 3d surface was a little more dynamic too :)
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Scott Cochrane commented
Please put perspective back into 3D. Otherwise its not actually 3D its a rotatable isometric. Thats not the point of 3 dimensions in drawing now is it?
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Luka Kobale commented
The perspective option is missing a lot. When do you expect to bring it back? Thank you!
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GARY SPEDDING commented
I'd like to see more third party artists create the sbsar files and make available to others, either via purchase or free or in exchange. I don't have the time to build these files for my basic use of the Adobe apps. Many more designs needed on the current internal (AI) apps.
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Brian Wethington commented
Adding back the perspective part of the tool is essential. Having to use Classic (where it the colors and diffuse lighting are wrong) is a work-around, but there was always a problem with lighting that required a work-around. The new tools do an excellent job on lighting, but are missing the ability to add perspective to the 3D artwork. PLEASE ADD IT BACK to he new tool.
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Fred Walsh commented
Hello, the shadows could be reviewed! They are not continuing the missing part, unless you maximize the shadow bounds, but even there, the shadows get too pixelated. Maybe I'm missing a part too! if that's the case, let me know:)
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Akshay Varshney commented
@Mactastic: Can you please share the video with us demonstrating what is not working correctly. Also please provide the AI file.
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Paul McBride commented
Please, please, please bring back the perspective tool from the old Bevel and Emboss! It's essential
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Mactastic commented
Thank you for finally updating the 3D effects tool after all these years. It still doesn't work correctly with a stroke on a Compound Path.
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Antonios Vlachou commented
Hi thank you for this awesome feature. Works pretty good altho, i still cant hit the nail. I couldnt get a decent resolution on Big prints (3m long 3d text) even setting the raster resolution to 1200dpi. And also i would really like more control over the shadow - at least blending the shadow with bgr. Maybe an option to separate the shadow from the graphic so we can control it with blending options and opacity.
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Ben Thomas commented
Thank you all for sharing your feedback. Yes, Egor is right. Our initial release for 3D is in Technology Preview, does not have the planned features such as map art, perspective, comprehensive expand to vector workflow etc.. We are actively working on these and will have it available in future updates.
That said, since the feature is out in 26.0, we are tracking feedback on this thread: https://illustrator.uservoice.com/forums/938463-illustrator-feature-feedback/suggestions/44254299-improved-3d-effects-and-adobe-substance-materials
So request you to share your feedback there going forward. Thank you again, and we are looking forward to resolving your concerns in future updates.
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Louise commented
I have created an artwork file using the 3D effect but when I try to rescale (up or down) the extrude does not scale in proportion? For example when I scale down the extrude remains the same so therefore looks bigger. Is there a fix for this?
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Mads Gerke commented
I really like the the new 3D effects panel and functionalities but please integrate the perspective tool from the classic Extrude & Bevel panel. For me, it's a quite important feature I'd really miss if there was only the new panel...
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We all are very anxious about seemingly raster-driven nature of the feature. Illustrator is vector, right? But in order to embrace Substance this was the bare minimum to introduce first.
Modern 3D won’t abandon vectors, on the contrary, it’s going to be improved in upcoming releases.
This includes better stacking in vector rendering mode (which you can already enable), visibility options to not render hidden faces, mapping (hopefully streamlined). It will support everything that original 3D does (including perspective) and more.Existing 'classic' 3D is not going anywhere. You can still access it and use it.
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frédérik ruys commented
Hi Ben, despite your your marketing BS I still don't understand why Adobe destroyed a fine working feature like 3D vector mapping. Adobe, please 'overhaul' your texture effects to any other of your pixel based app and re-instate this vector tool. Thanks!
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Miiro Piipponen commented
Both perspective and map art missing from new 3d - tool. Makes it totally useless to me.
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EmyClic commented
Mais ou est passé l'option de placage ???
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Anonymous commented
I cannot find a way to make the 3d objects into vectorwork anymore, which is crucial for my production.
Also I wonder where the perspective function has gone. -
Juan Daniel Olmos commented
Great improvement. it would be awasome that u can transfer the values form one objet to another using differents materiasl or even the same materials in different pieces.
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Kyle Hickman commented
Shadow Control. So far this is great. Love the detail. The on object shadows are good but the cast shadows are harsh. Would like to see a way to better control that.