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5 votesAnonymous shared this idea ·
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7 votesAnonymous supported this idea ·
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9 votesRequest to Contact Support · AdminIllustrator Engineering (Software Engineer, Adobe Illustrator) responded
Please accept my sincere apology for the inconvenience. Please get in touch with us at any of the other support channels – https://helpx.adobe.com/support.html . Since this is not a generic issue that we can reproduce at our end, we will need someone to look into your machine to figure out what is going on here.
Thanks & Regards,
Raghuveer SinghAnonymous supported this idea · -
3 votesAnonymous supported this idea ·
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5 votesRequest to Contact Support · AdminIllustrator Engineering (Software Engineer, Adobe Illustrator) responded
We haven’t heard from you for a long time.
Please get in touch with us at sharewithai@adobe.com or any of the other support channels – helpx.adobe.com/support.html .
Since this is not a generic issue that we can reproduce at our end, we will need someone to look into your machine to figure out what is going on here.Regards,
MohitAnonymous supported this idea · -
389 votes
the issue has been resolved by Appple in macOSX 10.13.4
Please upgrade to resolve the issueAnonymous supported this idea ·An error occurred while saving the comment An error occurred while saving the comment Anonymous commentedSame old Adobe excuse, "It's Apple's fault..."
Been hearin' that one for two decades.
Through OS 9, to OX 10, to 64-bit, to GPU this or that....just write better code.
IT is NOT something about Touchbar, ...and you should have had High Siera Developer Beta for months....
And yet you officially release a product that does. not. work.
Shame on you.
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114 votes
An error occurred while saving the comment Anonymous commentedAI 21.1.0 Mac Sierra
Action: Switching a sublayer to Outline mode while having two 'windows' of same file open.
Problem: Instead of outlining the objects in BOTH windows, AND outlining to THIN black lines, it only outlines the second window (on second monitor) and then even those outlines are thick and heavy, which makes outlining them pointless.When we outline a layer, just outline THAT layer, on EVERY window instance and make the outline THIN! (like they always have been in AI for decades).
Stop messing with basic AI behavior!!!
Anonymous supported this idea ·
It's NOT the GPU Preview...
The same rendering issues are still present on a 2015 iMac i7 (1 generation old) with plenty of RAM, and 2 GB GPU RAM. Same 'glitches' in objects (simple rotated rectangles, or text that pick up graphic 'bits' from surrounding objects) that appear when the GPU Preview is on.
Whatever you did from CC 18 Beta 21.1.0 to today's release, you broke it. You've admitted you've been trying to do things to the layer structure/panel (to emulate Affinity Designer) to speed up file open/save. I think most of us would take longer file open times to have the rendering work properly.
Back to CC 17...maybe some day decade long bugs/issues will be fixed. Until then, new Properties panel! Yippee.
Is this a harsh comment. Yup. Because every time you guys mess with code and basic functionality, you're messing with our livelihoods. I'll take a Honda with manual transmission that lasts for 20 years, than a Porsche that can't make it out of the driveway because the wheels keep coming off.