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  1. 20 votes

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    I am happy to share that we have fixed this bug in our latest release – 23.0.6 which is available worldwide now.

    Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.

    You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html

    Thank you for all the feedback. Keep it coming!

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    Anonymous commented  · 

    Raghuveer,
    Part of the problem is that it's taken ***over a year*** to respond to this bug report!

    The bug has already been fixed.

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  2. 5 votes

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  3. 7 votes

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  4. 9 votes

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  5. 3 votes

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  6. 5 votes

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  7. 386 votes

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    Anonymous supported this idea  · 
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    Anonymous commented  · 

    It's NOT the GPU Preview...

    The same rendering issues are still present on a 2015 iMac i7 (1 generation old) with plenty of RAM, and 2 GB GPU RAM. Same 'glitches' in objects (simple rotated rectangles, or text that pick up graphic 'bits' from surrounding objects) that appear when the GPU Preview is on.

    Whatever you did from CC 18 Beta 21.1.0 to today's release, you broke it. You've admitted you've been trying to do things to the layer structure/panel (to emulate Affinity Designer) to speed up file open/save. I think most of us would take longer file open times to have the rendering work properly.

    Back to CC 17...maybe some day decade long bugs/issues will be fixed. Until then, new Properties panel! Yippee.

    Is this a harsh comment. Yup. Because every time you guys mess with code and basic functionality, you're messing with our livelihoods. I'll take a Honda with manual transmission that lasts for 20 years, than a Porsche that can't make it out of the driveway because the wheels keep coming off.

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    Anonymous commented  · 

    Same old Adobe excuse, "It's Apple's fault..."

    Been hearin' that one for two decades.

    Through OS 9, to OX 10, to 64-bit, to GPU this or that....just write better code.

    IT is NOT something about Touchbar, ...and you should have had High Siera Developer Beta for months....

    And yet you officially release a product that does. not. work.

    Shame on you.

  8. 94 votes

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    We have the fix available in the latest release. Please update Illustrator using Adobe Creative Cloud application to the latest build for version Illustrator CC 23.0.
    Please refer to our knowledge base FAQhttps://illustrator.uservoice.com/knowledgebase/articles/1844590 if you face difficulty in update.
    Or get in touch with us at any of the other support channels – https://helpx.adobe.com/support.html

    Warm Regards,
    Ashutosh Chaturvedi | Sr. Quality Engineering Manager – Illustrator
    Adobe. Make It an Experience.

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    Anonymous commented  · 

    AI 21.1.0 Mac Sierra
    Action: Switching a sublayer to Outline mode while having two 'windows' of same file open.
    Problem: Instead of outlining the objects in BOTH windows, AND outlining to THIN black lines, it only outlines the second window (on second monitor) and then even those outlines are thick and heavy, which makes outlining them pointless.

    When we outline a layer, just outline THAT layer, on EVERY window instance and make the outline THIN! (like they always have been in AI for decades).

    Stop messing with basic AI behavior!!!

    Anonymous supported this idea  · 

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