nicky
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149 votes
An error occurred while saving the comment An error occurred while saving the comment nicky commented
I believe that many of the common functions common between the two software should work the same way, preferably as they work in indesign. I understand that Illustrator is not software Of pagination but many functions also exist in it but they work better the way it handles them ID. Like the links, the image scaling percentage (in ID we know if it is al 50%, 100% or 550% and we can bring it back to 100%), as the eyedropper works better to transfer styles to fonts in ID, in Ai it works the other way around and worse.
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1 vote
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703 votes
It is not as straightforward as it may sound :) We have been working to take advantage of threads and other hardware such as GPU/Video RAM in places where it can make a higher impact. We are prioritizing areas that are slow instead of making a generic change and destabilizing the product. Product stability is the top priority for us and we have been consistently trying to improve it. We want to move with caution and make changes without compromising on the quality. Hope this helps.
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actually since 2017 if they wrote 100 lines of code a day for 365 Days for 7 Years, I don't know with 220,000 lines of code maybe they would have rewritten Illustrator from scratch and made it better, stable, fast, ready for the future. They created new software like XD from scratch And maybe now It will pass no to Figma. So wasted time behind XD when they could boost AI and use it for UX interfaces as well.
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They could secretly pay some mole in Affinity to have him explain how they made the software multicore, have 1000000000% zoom, speed and rapidity, precision in hooking paths (nodes and curves), etc.
it's absurd, affinity should learn from Adobe's mother and not the other way around.An error occurred while saving the comment nicky commented
@Oskar holy truth, it could be at least 4x faster if it exploited all cores/threads.
Out there it seems that there are processors that also use 24 cores / 32 threads... what are they for if illustrator uses only 1 core?The thing that makes me angry is that I see illustrators wasting time (wheel spinning to think) even for simple operations and non-demanding files (zero effects).
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@Nikolas Karampelas
Don't worry I have 32GB of RAM and a Samsung 960PRO M.2 HD (Read 3500mb/s / Write 2500mb/s) and Illustrator runs **** slow on mine too!An error occurred while saving the comment nicky commented
Well, it goes without saying that Mama Adobe doesn't really care much about taking care of her beloved children (they once were).
I would propose (even if it is of little interest to mommy), to devote more energy and effort to improving the obsolete architecture of her software (software that runs on codes written and implemented for at least 30 years), taking care to improve performance such as USE of the CPU, RAM, GPU and spend less time implementing small new features that often are of little use, actually are of little use.
Example they insert a whole part dedicated to 3D, but then this 3D consumes enormously CPU / GPU / RAM resources but the architecture still thinks in single core so to work easily with 3D is a disaster because everything is very very very SLOW and the 'user probably that "amazing" function will never use it because it is slow and wastes precious time, then illustrator stops and you waste more time!Sincerely, I am a former Freehand User, with many BUGS that had that software you worked easily without lag (with much much slower machines, we are talking about 2003/2005 (almost 20 years ago)) and yet I did everything with that software, now Illustrator I use it for small things, brands or vector icons, for the rest I try to do everything with InDesign, at least it is more stable and faster. Illustrator is so heavy, even with a few boards, it is also imprecise in snapping to paths, it worked best freehand with its snap on nodes or it automatically adjusted to the curve of the path.
I tried Affinity Design, and I have to say it's about snaps, multicore speed, CRAZY zoom 1.000000000%
IT IS REALLY SCARED, if those of affinity would improve a few things present in Illustrartor, believe me for the proposed cost and the fluidity and speed of that software, they will pass en masse to Affinity.
But maybe that's what Adobe expects since it doesn't do anything to improve its software. Only new SIPERFLUE features.How do you think about it?
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Yes, of course, Annual Subscription, more constant and faster updates to obtain (3 updates a year if I'm not mistaken), therefore increasingly heavy software with new versions.
The software becomes heavier, they always work on Single Core, programmed obsolescence is felt much more (distorted by the use of the single core), so they force us to change computers and invest in increasingly performing and expensive machines (more performance more cost). Only to discover that the software always works at the minimum of its relative power. With updated PCs, the increase in speed / performance remains evident but always minimal compared to the actual power of the machine.
PS: they say that the adobe software goes slightly faster on APPLE, who knows maybe they wink at those of the apple by diverging on their products?The fact is that the competition in terms of Cost / Performance is a notch if with 3 notches higher!
or am I wrong?
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Nikolas Karampelas actually Affinity is already 85% better than Ai!
If in Affinity they implement a dozen things that are wrong or not yet in Ai, the passing en masse is almost safe.Better type of guide management, selection channels view, overprint, circle design passing through 3 points, shape builder, script extensions, etc. and bye bye Illustrator.
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between Intel and AMD the challenge is who produces processors with fewer nanometers and more cores .... who 10 cores, who 12, who 16 cores ....
what good is it if Illustrator uses only 1core?I think if they don't wake up in adobe, the move to Affinity is just around the corner.
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It is unthinkable that a young software like Affinity Designer is better in many, many, aspects compared to a historical software like ILLUSTRATOR.
You notice the speed and reliability and accuracy of Affinity.
- Better CPU, Ram and GPU exploitation ...
- Better snap on the tracks and maximum precision of the design.
- Management of larger drawing boards, Huge !!
- Opening of a vast number of files (eg freehand, coreldraw etc.)
- Quick management of the paginated (AI stops every two seconds)
- Lighter files
and I could go on ...ADOBE WAKE UP !!!
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2 votes
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21 votes
An error occurred while saving the comment nicky commented
Egor you know very well the alternative solution but as you also said it is not at all comfortable to use. Usage should be standard in tracing guides on artboards only and alternately over the entire work area. I understand that Ai was born with the possibility of inserting only 1 table but when the possibility of multiple tables was added the modification was not taken into consideration of the ruler guides. For me this software should be restored from the ground up. The day will come that it will go the way of freehand not keeping pace with ever more performing technology and ever more users demanding accuracy and stability. In order to construct geometrically precise marks, I waste more time making sure that the paths fit to the guides or path after path than in conceiving the All
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ADOBE is sleeping!!!
Implement a change to this feature so simple and not done! How long does it take for this modification? A good programmer who has been working on Project Ai for years can improve this thing in a day's work! (I'm sure)...Like many small changes that would make life easier and speed up the Creation process. But we are nobody's children apparently.
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Considering that to select, modify or apply the Guides inside an artboard you have to select "of course!" the artboards tool or press (Shift + O) not simply reachable "with one hand"
I ask:1. Wouldn't it be possible to select the artboard with Double Click on the artboard? or Ctrl + click?
A simpler thing.2. Why do the rails have to extend "by force" on the whole assembly table ?? WOULD IT NO LONGER be right that the guides each remained in their own drawing board? If I have neighboring tables by drawing a guide in table 1, the guide extends into table 2 (and sometimes that guide in table 2 does not serve as more annoyance than being useful).
Can Create guides extended only to the belonging table ?? and if necessary perhaps pressing CTRL simultaneously make it extend over the entire mounting area ??ADOBE why do you complicate your life with ILLUSTRATOR ????
An error occurred while saving the comment nicky commented
is it possible to make the ruler guides be limited only to the drawing board? (as already happens in indesign).
When working with several artboards, having the guides extending horizontally and vertically across the illustrator work area, it often happens that the guides of table 1 also end up on the table 2, 3, 4, 5 , 6 ... the thing is highly uncomfortable, I do not understand the meaning of this thing. I hope it is a useful and unhampered reflection for a future implementation.nicky supported this idea ·
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2 votes
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16 votes
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7 votes
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1 vote
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2 votes
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1 vote
An error occurred while saving the comment nicky commented
I have a suggestion.
It is known that raster effects resolution higher than 300ppi creates better raster effects in display and print, but it also increases CPU load and Illustrators fatigue to work fast on complex (sometimes slightly complex) files.
It would be possible to set (optionally) always low values in resolution e.g. 72ppi but when you save the *.ai file and that file is opened with other software Acrobat, photoshop, INDESIGN that file always displays the raster effects (gradients) at high resolutions like 300ppi?
I'm looking for a way to speed up illustrator but not lose quality in the raster effects, gradients, transparencies etc... and always changing the resolution is exhausting, then it can happen that you forget to set a high resolution at the end and it is printed at a low resolution .
we find a solution.
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2 votes
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6 votes
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24 votes
An error occurred while saving the comment nicky commented
effectively pulling a guide on table 3 and then finding it also on table 1 where it is not needed and annoying is horrible. I understand that once there was only the possibility of having 1 table per document So even if the guides extended over the entire pasteboard there were no problems but now with the multi artboards it is very annoying
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26 votes
I am happy to share that we have fixed this bug in our latest release – 24.3.0 which is available worldwide now.
Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.
You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html
Thank you for all the feedback. Keep it coming!
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31 votes
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45 votes
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49 votes
An error occurred while saving the comment nicky commented
anything new on the horizon? to think that the precision of snaps is one of the basic functions for technical/vector drawing. But sometimes illustrator looks like Microsoft Paint... Indeed Paint has evolved after 30 years Ai no.
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82 votes
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9 votes
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To put it simply, just enhance ID with Ai's vector drawing tools and eliminate Illustrator from your software. It makes holes everywhere anyway.