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  1. 719 votes

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    It is not as straightforward as it may sound :) We have been working to take advantage of threads and other hardware such as GPU/Video RAM in places where it can make a higher impact. We are prioritizing areas that are slow instead of making a generic change and destabilizing the product. Product stability is the top priority for us and we have been consistently trying to improve it. We want to move with caution and make changes without compromising on the quality. Hope this helps.

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    Neff commented  · 

    @InstyButte Typesetting2
    Trust me, even with the fastes GPU and CPU currently on the market, the program would still slow down to a crawl wit ha few medium sized artboards.

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    Neff commented  · 

    Yes Nikolas, that is exactly my point. It's like adding flashy attachements to an 20 year old car, without changing the motor. All the new features are "nice", but what's their use, when Photoshop or Illustrator are crawling in slowmotion, as soon as I use more than 4 Artboards? I have 24 cores and 64gb Ram, but have to restart my photoshop tool every few hours, because they slow down too much.

    I really hope the affinity suite can catch up soon, to give some real competition.

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    Neff commented  · 

    I think Adobe know that Nikolas, that's why they are tackling on so many "fancy" features on top of the broken code, like 3D effects, machine learning filters and so on. They just ignore, that they also need to work on the foundation for that to go on.

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    Neff commented  · 

    I just hope the next Updates of Affinity will make Illustrator so obsolete, that they HAVE TO completly rebuild it from the ground.

    Neff supported this idea  · 
  2. 81 votes

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    Neff commented  · 

    Oh well, another problem that's existing well over 2 years. Can't wait for the next affinity update.

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