Match arrow keys and aligning to view rotation
i just rotated the screen 90 degrees, but when i use the arrow keys, they move the object as if the screen was not rotated. would love to have arrow keys (toggle-able) match screen rotation.
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Margaret Trauth commented
This is ******* embarrassing, it took like four years for view rotation to go from the top-voted request to "actually a thing you can do" and it's still not finished, there's so many raw edges where things are aligned to the original rotation, arrow keys, dragging selection/zoom rectangles, holding shift, can we please get someone working on *fixing* all these annoying little things. No, let's add sloppy AI generation stuff instead. Why am I still using this program as my main art tool.
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Marc commented
Sorry I meant to post in feature requests, but this could be seen as a bug by some. Particularly the offset zooming.
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Marc commented
Please please include an option for the Rotate View Tool to translate the arrow keys, and anything else that might be effected to be relative to the current view.
For example, currently with rotation set to 180 degrees, if you use arrow keys to move an object left, you have to press the right arrow key. Please allow us to work intuitively, relative the rotated view. IMO this should actually be the default as it seems to be the expected behavior. Thanks!
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hunap studio commented
After using the Rotate View tool - Alignments doesn't work well. The horizontal will be vertical and the vertical is horizontal. Also the arrow keys on the keyboard works totally different and frustrating.
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Ryan McGinn commented
Love that the rotated view was added in. Great for working with dielines and packaging artwork with rotated panels without needing Esko.
Would be nice if you could fix the keyboard nudge mapping to match the current rotated view. Currently if you rotate view say 90 degrees, the up key moves art left, Left key moves down.. ect ect. Would prefer if up moves up, left is left at the viewing angle.
Thanks,
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Marc commented
Just another vote to make this change. Scrubby zoom is another thing affected by rotation. It does not zoom to the point where you begin the scrub. This in addition to the arrow keys and other things folks have mentioned below. Three years wait so far on this one? Egor, your point about Adobe taking too long to respond to requests is proven once again.
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Dina Dembicki commented
Yes please, all of the above, nudging, scrubby zoom, etc.
When working with supplier-provided die lines (for packages), I often have to rotate the artboard so that the panel I'm laying out is positioned upright. It would be efficient if the align tools could rotate with the artboard.
The way it is now, when you rotate the artboard, the alignment tools stay in the original orientation, which makes me have to figure out which direction I'm nudging with the arrow tools on my keyboard, as well as which button will actually align left/right/top/bottom, visually.
You can see in the attached video with my artboard rotated, the arrow keys nudge based on the original orientation, as do the alignment tools. This is frustrating when I want to nudge down, but end up nudging right or left. (Apologies for the bad movie, I'm unfamiliar with the software.)
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Benjamin Allison commented
Nudge and align do not take view rotation into account. It's been this way since the feature was introduced.
Dear Illustrator development team: try working on something like a box package that has flaps in different orientations. Pick one that's not right side up. Rotate your view. Now, nudge an element. Does that seem like the expected behavior most users would intuitively expect?
I do a lot of packaging design. I shouldn't have to turn upside down or do any mental calculations when simply trying to arrange objects on a part of the design that's not facing right way up.
Me, my keyboard, the UI, have all stayed in the same orientation. Nudging and alignment should reflect this. -
Guy Eastwood commented
Meanwhile two years later...
No change. Actually easier to group and edit elements in the 'wrong' orientation then rotate them to how you need them, especially on packaging.
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Mike, I asked this even before it got shipped.
Unfortunately, Ai team decided to ignore / postpone implementing that.
Here is the request you can upvote: https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/44001624-match-arrow-keys-to-view-rotationAlso, as you already know, Astute Graphics offers a nifty workaround for this with its DirectPrefs panel, which allows to sync the Constrain Angle value to the current view rotation angle. Arrows and selection marquee will still work unaffected, but this if better than nothing.
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Mike Clark commented
was this ever fixed, been searching for a way to figure out how to rotate a dieline in illustrator without messing up the ability to use my arrow keys??? and reversing their direction.
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Parker Waterhouse commented
[CRITICAL] HOW IS THIS NOT CORRECTED. I work as a package designer and the drugs facts are often flipped compare to the FOP. It is beyond annoying editing 6pt text and pressing the left or up arrow key to have the cursor moving right or down. I really cannot imagine how this is a convenience to anyone. It is literally barely a step better than just rotating my entire screen
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Stevie Martini commented
I had been away for a couple years only to return to this arrow key and horizontal text placement bug. I almost did a reinstall when I went into the prefs for the 10th time, and hit the reset all menus and warnings. I was able to keep working with all my old workspace settings.
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Doc Fret commented
Guys - This is MANDATORY to fix. How if I am able to move the right way with a pen/mouse I can't with the arrow nudge keys. Totally counterintuitive. PLEASE FIX URGENTLY
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There is a native workaround to deal with it and a third-party automated solution.
To force Ai to rotate a coordinate system with the view, you have to go to Preferences > General and edit the Constrain Angle value. Put a negative angle in the field — so, if you rotated the view 37°, put minus 37°. When you do that, hitting arrow keys will result moving the artwork in a proper direction, and new shapes created will be drawn properly.
Unfortunately, the marquee you get when drag with selection tools will stay rotated — this is a separate issue.
An automated solution would be using DirectPrefs plugin from Astute Graphics. Open its preferences (in the panel’s menu and enable Show Constrain Lock option. This will add a small button on the panel. Once you press it, the plugin will automatically sync the rotation angle and the constrain angle.
Take a look at the screenshot.
The plugin is free, once you register. -
osakasamurai commented
Rotated artboard/canvas (view) shouldn't affect overall direction. When flipping 180 degrees, for example, clicking on the left cursor the object starts to move to the right and vice versa.
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Elenit, yes, true, the team is aware of the disconnection you describe and it is under review.
To make most of tools work unrotated when the view is, you need to change Constrain Angle value to be a negative of you current view angle (e.g. minus 15 for 15). So far manually, but it’s going to be automated. If you can’t wait, you can use a similar option in DirectPrefs plugin form AstuteGraphics’ plugins pack — it matches the values for you in background. -
AstuteGraphics plugin pack has a plugin called DirectPrefs, that has Constraint Lock option. Once enabled, it counter-matches the Constrain Angle set in general preferences, giving you the grid that is always orthogonal to a view, which makes arrow keys work orthogonal as well.
Sure it must work from the box.
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Marc commented
I love the new option to rotate the artboard. It is especially useful when working on dielines with panels that are facing different directions.
Currently when using arrow keys for nudging an object, the directions remain relative to the unrotated artboard. Meaning if you rotate an artboard 180 degrees, the up arrow moves an object down on the screen and vice versa.
It would be useful to be able to set the arrow keys to work relative to the monitor and not the artboard. That way if it is necessary to turn the artboard 90 degrees, the left arrow would still move the object to the left relative to the monitor rather than moving that object "down".
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Elenit commented
I have the same request, I believe this is a major issue. Changing my entire working routines, shortcuts and tools -that I've used efficiently for years- in order to accommodate a new feature is not an option.
At the moment the feature works just for viewing. It's not helpful to work with as the controls are practically disconnected from the screen view. When using a rotated view, all the tools (nudge, align, zoom) should work as if the artwork is rotated too. Having the tools behave as if the rotation is 0° is not helpful at all, it's really time consuming, as it feels like a forced brain game every time.
I understand that those tools are tied with the document coordinates which probably can't be rotated, but there needs to be a workaround.