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  1. 2 votes

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    Marc commented  · 

    Thank you Egor. I tried it out some more, and I think understand how it works. The issue is that editing a color this way does not update the global swatch. Is there a way to link the output of the recolor artwork option to the existing global swatch?

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    Marc commented  · 

    Thanks Egor. This panel is very complex and upon opening it, it changes all of my colors as seen in these two screenshots. I think find/replace color is a much more straightforward way to say "anywhere swatch A is used, change it to swatch B". I don't even know where to begin with the recolor artwork panel unfortunately. Thanks for your suggestion.

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  2. 15 votes

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    Marc commented  · 

    Thanks, Egor. I didn't know of that option! I wish it was closer to the select options so it was more obvious.

    I also wish there was a way to adjust multiple tints with differing fills at once. So tint settings would be independent of fills, but I know this is a kind of unique use case. So more generally I'm just looking for a robust selection system that can combine attributes granularly as described by the OP.

    Thanks for the tip though. That will definitely come in handy!

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    Marc commented  · 

    I think this is a great idea.

    An addition to select same tint on it's own would be nice, but to expand it so you can select the same tint % plus a fill or stroke would allow you to choose between selecting specifically any matching tint %, or a tint % of a particular fill.

    Select same fill could then be made to select only the fill, whereas now it select the fill regardless of tint %, meaning if your goal is to select the same fill and change the swatch, any tints in use are discarded.

    So a robust selection dialog with many parameters that can be combined in granular form would be a game changer.

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  3. 10 votes

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    Marc commented  · 

    Also very interested in this. It is so difficult to paste hex codes into swatches. Seems like a no-brainer to add a hex field at the bottom of the prompt. Thanks!

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  4. 8 votes

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    Marc supported this idea  · 
  5. 3 votes

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    Marc supported this idea  · 
  6. 1 vote

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    Marc commented  · 

    I should add that moving/nudging the .bmp slightly also changes it back to the correct color.

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  7. 100 votes

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    Marc commented  · 

    Thank you for the update. I really wish this applied to editing global colors. Whenever you double click on a global swatch to edit, it defaults to CMYK. I have to switch this to HSV every single time.

    Also would like to second the original poster that HSV should be the default. I work in both RGB and CMYK color spaces, but always start with HSV and then dial in CMYK numbers as needed.

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  8. 25 votes

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    Marc supported this idea  · 
  9. 3 votes

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    Marc commented  · 

    Unfortunately I can't with this particular file, but I will when I notice it with a file that is shareable.

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  10. 14 votes

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    Marc commented  · 

    I love the new option to rotate the artboard. It is especially useful when working on dielines with panels that are facing different directions.

    Currently when using arrow keys for nudging an object, the directions remain relative to the unrotated artboard. Meaning if you rotate an artboard 180 degrees, the up arrow moves an object down on the screen and vice versa.

    It would be useful to be able to set the arrow keys to work relative to the monitor and not the artboard. That way if it is necessary to turn the artboard 90 degrees, the left arrow would still move the object to the left relative to the monitor rather than moving that object "down".

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  11. 2 votes

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    Marc supported this idea  · 
  12. 47 votes

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    Marc supported this idea  · 

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