match arrow keys to screen rotation
i just rotated the screen 90 degrees, but when i use the arrow keys, they move the object as if the screen was not rotated. would love to have arrow keys (toggle-able) match screen rotation.

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AstuteGraphics plugin pack has a plugin called DirectPrefs, that has Constraint Lock option. Once enabled, it counter-matches the Constrain Angle set in general preferences, giving you the grid that is always orthogonal to a view, which makes arrow keys work orthogonal as well.
Sure it must work from the box.
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Marc commented
I love the new option to rotate the artboard. It is especially useful when working on dielines with panels that are facing different directions.
Currently when using arrow keys for nudging an object, the directions remain relative to the unrotated artboard. Meaning if you rotate an artboard 180 degrees, the up arrow moves an object down on the screen and vice versa.
It would be useful to be able to set the arrow keys to work relative to the monitor and not the artboard. That way if it is necessary to turn the artboard 90 degrees, the left arrow would still move the object to the left relative to the monitor rather than moving that object "down".
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It can, but it still can’t do it automatically.
See, it is not the canvas that is rotating, but a 'camera' looking at it, a viewport. The axis is still at 0, and arrows work accordingly.To do what you want, you should copy the angle of the view rotation, open Preferences: General and set the negative of the copied value to the Constrain Angle field. Turn on the grid to see if it 'straight' now.
I am considering this request as 'Allow Ai to counter-sync Constrain Angle with the rotation of the view' :)