Improved 3D effects and Adobe Substance materials
We have introduced new and improved '3D and Materials' effects in 26.0 this year. These effects have been fully rebuilt using modern rendering technology and apart from being much more stable than classic 3D effects, they also allow you to:
* Apply and edit 3D effects conveniently through a non-blocking panel with real time preview.
* Texture artwork using Adobe Substance 3D materials that are highly adjustable. Choose from built-in materials in the panel or upload your own.
* Light up artwork with environment and directional light along with shadows.
* Create smooth and curvy extrusions using the new Inflate option.
* Rotate artwork more easily using the new on-canvas controls.
* Once you've setup your 3D object, render it using Ray tracing with adjustable quality options.
There are more features we're actively working on bringing to these effects. Please share your feedback and suggestions from your experience of using these new effects.
There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
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annelies185 commented
the right edge/left edge offset direction in 3D revolve does not work
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Fayne commented
Although 'Render as Vector' was ticked, this rotated logo seems to contain Raster info still. See the grey blurring on the black lettering.
This differs from the vectorised result that used to be supplied.
I like the new additions, but I want and need the old process to continue to work as it used to. Please? -
Jim Kinney commented
Below is a video showing me trying to apply library textures from Capture vs. applying them from Substance in the Effects 3D Materials menu. Capture materials are not greyed out, indicating they are valid for use, but they don't apply to the 3D models in Illustrator. I am using the latest version of Ai.
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Max commented
Excessively CPU/memory intensive, on a relatively high-end speedy machine! Developers should implement some internal caching. When I switch back and forth between views, I return back to things that were previously rendered a few seconds ago. These should have been cached! However, instead the system re-renders the same image, so I literally have to wait more than a minute to see the same thing that was rendered before.
Please. Just put the raster image in temporary memory. More intelligent caching please!
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Dharma S. Rama commented
When you take an image such as a blended and expanded stroke and apply a 3d bevel the image model becomes duplicated and fractured as you increase perspective.
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i redg commented
Honestly, this new 3D panel is a mess compare to the old one. I really hate this new tools. Render as vector don't work as expected. It's laggy as ****. And the render panel is unpredictable. Please, roll back. We are not beta tester. We are WORKING with your tools and PAYING for !!
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Laetitia Gaulme commented
je teste l'effet 3D extrusion. Et sur cet effet, la fonction "décomposer l'aspect" pour pouvoir agir sur les différentes parties d'un lettrage en 3D par exemple ne fonctionne pas...
normal? -
Andrew B commented
This is less intuitive than it used to be, and it never was that good. If the wireframe ghost lines revolved to show you what you are doing it would be a great help.
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lior yehuda commented
it was glossy the first time and right now I cant seem to get it back the way it was
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Jim Kinney commented
I noticed that materials from my Library that I generated in Adobe Capture are showing as active yet they cannot be applied in the 3D environment.
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Kevin Kirchner commented
on M1 mac, all my 3D options are disabled...
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Aaron Green commented
There's no way to control the mapping of graphics for Illustrator 3D models. It can add a graphic, move and scale it, but the mapping is way off. This is the first design I've done and it's a simple bowl, and Illustrator doesn't have any useful controls for mapping and the algorithm isn't capable of doing it on it's own. I can't roll out an Adobe workflow to my design team because it can't correctly map its own 3D models. The bowl is also symmetric, so why did it map it on an angle? Have the developers tested this feature on custom objects, or just basic cylinders?
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evan martinuik commented
I am not able to extrude and bevel a placed image in the new version. Also running into issues expanding an extruded group of shapes. They immediately turn into an image when expanded, not individual shapes.
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Akshay Varshney commented
@Ben Cos : Please share the ai file and which illustrator version you are using. Also a small video demonstrating the issue would also be help.
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Akshay Varshney commented
@Josh Tucker: Sorry for incovience caused. We are aware of this bug and will try to fix this at our earliest ease. Thanks!.
Workaround: Please make the size of the object smaller. -
Akshay Varshney commented
@Dale Iannello: Can you please help to explain where it is crashing for you?
Also please help to provide the complete repro steps with ai file so that we can fix this at earliest. Thanks! -
Ray Cabarga commented
I don't think you guys understand the purpose of vectors. the reason i use .ai is so the output is fully scalable and it can be expanded and taken apart. all you've done is put a little raster window in a vector world. You can't use it as a vector because it's not a vector anymore. The 3D classic was getting there but instead of fine-tuning it so it worked right you gave up and stuck this weak photoshop code in there. These are not vectors. The renderings are unpredictable and look bad. There's nothing good about this feature. Years ago there was a plugin for illustrator called "Be Infinite" It was amazing. Back then Illustrator was a great tool and with Be Infinite you could do anything! Quickly. you've made this program slower, buggier, and harder to work with than the earliest versions of illustrator. I think you decided to make it for beginners but you keep adding useless features. And trying to trick us into putting our personal files in your cloud. in this latest update, you say you can change colors in real time. We could already do that! that's not a new feature! Step and repeat? That's one of the most basic functions and you think you invented a new feature!!! Learn what illustrator can do already before you try to improve it! I don't think you have anyone there who actually draws with illustrator because you keep making it harder to work in production. Plus these long delays and lags make it impossible to meet deadlines!
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Rick Magley commented
So, the older Illustrator 3d function gave you the option of where to place the graphics. In the new one I can't find any way to do that. Makes it really not very useful.
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Dale Iannello commented
It keeps on crashing! All I'm trying to do is add text to a graphic.
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Ben Cos commented
Sto riscontrando un problema quando raggruppo gli oggetti esce questa scritta ( vedi allegato ).
Il 3D mi funziona solo per singolo soggetto.
Saluti.