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  1. 156 votes

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    Thanks for reporting this issue. Illustrator team really appreciate this.

    We have fixed this bug in our Beta Builds available on CCD. Please try and provide your feedback.

    The fix will be pushed in the next stable release.

    The current workaround is to disable Missing Glyph Protection option in Preferences > Type.


    Thanks and regards

    Ankit Goyal

    Illustrator Team

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    Stephen commented  · 

    We are also experiencing this issue, on only one computer at our workplace. The affected computer is updated to Illustrator version 29.1, while our other systems (which are working fine) are still on 29.0.

    It seems to only happen with certain files. In one file we have a text object using the font "Horsham-Bold" (a TTF font). On most of our computers we can edit this text easily, but on one particular computer when we try typing to add more letters to this text, the new letters appear using the font "Adelle-Heavy" (an OTF font) which is a font used elsewhere in the file. We can correct this by reselecting the new text and changing it back to Horsham-Bold, but pressing enter to create a new line reverts it back to Adelle-Heavy.

    On this affected computer we can create a new file with both of these fonts and have no issue. It's only a problem in certain files. I should also point out that the file in the example I described above was created on the same computer having the described problem

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  2. 53 votes

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    Stephen supported this idea  · 
  3. 3 votes

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    There are now several separate requests made, based on the feedback in this thread:

    1. Regarding adjustable color and opacity for 3D shadows:

    https://illustrator.uservoice.com/forums/333657/suggestions/47054086

    2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:

    http://illustrator.uservoice.com/forums/333657/suggestions/47350001

    All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.

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    Stephen commented  · 

    The 3D effects are very robust, but they can't do the one thing I really want. What I'd really like to be able to achieve is to keep the original vector art that I'm extruding, unchanged as though it were the front face of a 3D shape, and just be able to move the opposite face of the 3D object so that I can see the side faces of the object, without having to distort the front face in 3D space. Lots of more primitive vector software already has this feature, but the best way to accomplish it in Illustrator is a clumsy work-around solution involving the blend tool and an ungodly number of specified steps that results in a lot of cleanup work.

    The 3D features are fine, I guess, but I will never use them nearly as often as I would make use of this much simpler vector extrude option, and the fact that these 3D effects can't be expanded into vector paths kind of negates the point of making them in a vector software like Illustrator in the first place.

  4. 4 votes

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    Stephen commented  · 

    I have also experienced this issue. When viewed in outline mode, the sides of the rectangle are one pixel off from straight. And if you select the two points at the ends of the offending side and align them with the align tools, they do indeed move into alignment, proving the rectangle tool placed them incorrectly. It's barely noticeable, but if you stretch the rectangle out using the transform tools, the non-straight sides get even more dramatic.

    Seems like a failure of the rectangle tool to not perform its most basic function.

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