Stephen
My feedback
3 results found
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53 votes23 comments · Illustrator (Desktop) Feature Requests » Effects, Appearance, Graphic Styles · Admin →Stephen supported this idea ·
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3 votes
There are now several separate requests made, based on the feedback in this thread:
1. Regarding adjustable color and opacity for 3D shadows:
https://illustrator.uservoice.com/forums/333657/suggestions/47054086
2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:
http://illustrator.uservoice.com/forums/333657/suggestions/47350001
All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.
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4 votes
As per the comment, the solution might be to check the Constrain Angle value in Preferences > General (Cmd/Ctrl + K) — it should be 0.
If you still have this issue when it’s set to 0, please comment.
An error occurred while saving the comment Stephen commentedI have also experienced this issue. When viewed in outline mode, the sides of the rectangle are one pixel off from straight. And if you select the two points at the ends of the offending side and align them with the align tools, they do indeed move into alignment, proving the rectangle tool placed them incorrectly. It's barely noticeable, but if you stretch the rectangle out using the transform tools, the non-straight sides get even more dramatic.
Seems like a failure of the rectangle tool to not perform its most basic function.
The 3D effects are very robust, but they can't do the one thing I really want. What I'd really like to be able to achieve is to keep the original vector art that I'm extruding, unchanged as though it were the front face of a 3D shape, and just be able to move the opposite face of the 3D object so that I can see the side faces of the object, without having to distort the front face in 3D space. Lots of more primitive vector software already has this feature, but the best way to accomplish it in Illustrator is a clumsy work-around solution involving the blend tool and an ungodly number of specified steps that results in a lot of cleanup work.
The 3D features are fine, I guess, but I will never use them nearly as often as I would make use of this much simpler vector extrude option, and the fact that these 3D effects can't be expanded into vector paths kind of negates the point of making them in a vector software like Illustrator in the first place.