m1b
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3 votesm1b shared this idea ·
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3 votesm1b shared this idea ·
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5 votes
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4 votesm1b shared this idea ·
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10 votes
An error occurred while saving the comment m1b commentedGood idea Sergey!
An error occurred while saving the comment m1b commentedI just spent half an hour troubleshooting a script before I found that the issue was this bug again. If I'm not keeping this bug in mind, it is time consuming to get to the bottom of it each time. I would love to see this fixed!
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30 votesm1b supported this idea ·
An error occurred while saving the comment m1b commented> Would you mind me merging these?
Sure go for it. Thanks!
An error occurred while saving the comment m1b commentedBy the way, I would expect Illustrator to automatically sanitise the path items before creating the compoundPathItem, rather than learn to handle bad compoundPathItems, such as those containing groupItems.
An error occurred while saving the comment m1b commentedAI version: 27.1.1
OS: MacOS 13.1Steps to reproduce:
1. New Document.
2. Make some compoundPathItems (eg. create outlines of text).
3. Group the compoundPathItems.
4. Select that group
5. Choose menu: Object > Compound Path > Make
6. Run this script:
alert('pathItems.length = ' + app.activeDocument.selection[0].pathItems.length);Result: alert says pathItems.length = 0
Expected result: should say the actual number of pathItems -
22 votesm1b supported this idea ·
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2 votesm1b shared this idea ·
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13 votes
An error occurred while saving the comment m1b commentedPossible related issues:
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3 votes
An error occurred while saving the comment m1b commentedPossible related issues:
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3 votesm1b shared this idea ·
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4 votesm1b shared this idea ·
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10 votes
As per the comment, the bug is 'fixed' in 27.4, by creating another bug — https://illustrator.uservoice.com/forums/601447-illustrator-desktop-bugs/suggestions/46537261-incorrect-word-count-via-script
Please check and upvote the problem
An error occurred while saving the comment m1b commentedI have just tested this using AI 27.4 on MacOS 13.3.1 and this bug has been fixed.
However, I think the fix may have created [this new bug](https://illustrator.uservoice.com/forums/601447-illustrator-desktop-bugs/suggestions/46537261-incorrect-word-count-via-script).
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6 votes
An error occurred while saving the comment m1b commentedScript used to get results.
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6 votesm1b shared this idea ·
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9 votes
var dc = app.documents.addDocumentWithDialogOption(“Art & Illustration”, false);
//add some objects
dc.saveAs(File(”~/Desktop/testNoUI.ai“));
dc.close(SaveOptions.DONOTSAVECHANGES);Above script works for creating, saving and close the document without UI. The document preset is localized, if you are using locale other than english, you should pass the localized name of preset to addDocumentWithDialogOption method.
An error occurred while saving the comment m1b commented@Rama I just tested your sample script and it *does* show UI—it shows the new document as a normal document window. Therefore, this issue is not resolved.
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2 votesm1b supported this idea ·
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4 votes
As per the comment from the OP, the LaunchBar clipboard manager seems to not be compatible the Illustrator format. The same happens with other clipboards managers, including the default one for Windows. However, there are reports it used to work with previous versions of Illustrator. If you have more details on this, or the same problem, — please comment.
An error occurred while saving the comment m1b commentedUPDATE: I can confirm in my case that the contributing factor was third party app Launchbar—specifically LaunchBar's "clipboard history" functionality. When I disable clipboard history in LaunchBar's preferences (or, even better, add Adobe Illustrator to the "Ignore apps" list) this problem goes away. Thanks Egor for asking the perfect question!
An error occurred while saving the comment m1b commentedSeeing this bug in AI 27.1.1 MacOS 13.1.
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21 votesm1b supported this idea ·
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4 votes
An error occurred while saving the comment m1b commentedTotally agree with this request! It is currently jarring visual behaviour. Probably a simple fix, too.
m1b supported this idea ·
Hi Ten_A, you're right. There are lots of things that make it work. I listed more ways in my code in the forum post. Often I try to avoid app.redraw() because I don't want to spawn another Undo record.