Illustrator (Desktop) Feature Requests
When entering a new feature request, please provide:
- Description
- Why is this valuable to you?
186 results found
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3D Gizmo needs redesign: rotation feedback and axis color coding
Gizmo needs to have a re-think. Just open any actual 3D app built in the last 20 years for tips. It gives no feedback. I rotate something, and it looks the same. it should orient itself to the object I'm rotating. Color coding each axis would help too.
2 votes -
Optimization of Rounded Rectangle in Illustrator Effects
When using the Rounded Rectangle of Illustrator Effects, I hope that the upper and lower values can be set separately, because when this effect is applied to text, the upper and lower heights are not even.
2 votes -
I wish I could use Photoshop's Median Filter as an Effect in Illustrator. (Photoshop → Filter → Noise → Median)
I wish I could use Photoshop's Median Filter as an Effect in Illustrator. (Photoshop → Filter → Noise → Median)
3 votes -
Calculate the bounds in Document Raster Effects Settings automatically
As for today, if you apply a Gaussian Blur or a Drop Shadow effect to a shape — with a large enough value — it often gets cropped.
A workaround exists — to go in Effect > Document Raster Effects Settings dialog and increase the 'Add' value, thus increasing the bounds of the image generated.
...but why is this still a problem that we, users, should take care of, really? Ai knows how large is the blur, it knows the resolution, yet it can’t calculate the tight bounds automatically. Like what, is there at least one user who’d like their…
24 votes -
Allow new Smooth command (not the tool) to be a live effect also
New Smooth is quite handy to deal with rugged shapes. But it is also introduces the new 'dialog-less' approach, when we are basically given a dialog that auto-commits on dropping a selection. Once it is dropped, the change is applied. We will get accustomed to that.
But imagine I smoothed something, then get distracted, and returned to the smoothed path a while after. To undo and reapply this I’d have to go back in History (at least we finally have it).
What if we can apply this as an effect to an object, rather than a immediate filter? It means…
8 votes -
Graphic Styles direct hotkeys
Some of us use graphics styles A LOT. And a way to quickly apply them now requires aiming and clicking. In modern now, a precise targeted click is the most inconvenient, attention-expensive, and rather ineffective gesture.
Pro users use hotkeys.
Since InDesign’s Quick Apply is not a thing yet (that’s another story), we’d like to be able to assign direct hotkeys to chosen styles.There are several ways to approach this: by name, or by position in the list... but not as an action wrapper — we have so little of F-keys.
3 votes -
球体のワイヤーフレーム描画に特化したエフェクトを用意して欲しい
学生向けの講義や試験問題を作成する上で、
幾何学での球体の描画や、天文学での黄道座標系、
太陽の方位や高度の説明図を作成するのに非常に苦労する。半円を基に、効果 → 回転体(クラシック)で作成しても、
アピアランス分割、グループ解除、パスの分割等の作業がとてもに苦痛である。Inkscapeに実装されている、「ワイヤーフレーム球体」の様な機能が
Illustratorに実装されれば非常に助かります。ご検討をよろしくお願いいたします。
3 votes -
3D & Materials: separate colour/material for extrusion
Please introduce the ability to apply separate colour and material to the extruded part of a 3D shape. There are multiple examples where such a feature would immensely help recreating real world objects. For example: laser cut plywood (burned edges, parallel to the surface), slice of bread, etc. Basically, any cut object which interior is different to its surface.
4 votes -
Reduce / Extend path effect
Like in After Effects, it would be very useful to have an effect or an option in the Stroke panel like the "reduce path" animation option to draw more complex strokes (instead of duplicate them), like in the RubberHose plug-in. Could be useful to draw characters or set up files to export to AE.
Thanks.1 vote -
'Exclude stroke width' option in Transform effect
When I apply Transform effect to a stroked object, Illustrator includes stroke width and the resulting effect isn't aligned to the main object's skeleton. Consider that I want to mirror a shape and what I expect is the paths to perfectly align to each other. But what happens is that Illustrator treats strokes like they are expanded paths. I usually have to move the effect to correct it.
There should be an option in Transform effect that let the user exclude stroke width from effect. That would resolve this issue.
2 votes -
Randomize shape effect
I would love a tool like "Roughen" that instead gives the shape a randomized, slightly affected path to give a more hand-drawn feel. There is a VERY small window with Roughen, that kind of gives this effect, before it gives a "spiked" appearance, but a tool to specifically randomize a "hand drawn" look would be nice.
2 votes -
Photoshop効果
Photoshop効果のぼかしに移動を追加して欲しい。
これによってグラデーションや透明によるマスクで処理するよりも簡易に出来るようになるし、なによりもテキストの処理に可能性が広がる。1 vote -
Appearance Variables
Imagine I have several drop shadows, with different colors, but same offset and blur values. Now I want to change the horizontal offset for all of them at once. Even if I use styles, it would require me change each style I have manually.
With Appearance variables though, I could have use something like '%h_shadow' in effects’ values’ fields, in all of these shadows, and set it equal to an actual numerical value in one place.
So, once I change it, every other shadow will adapt this immediately.17 votes -
Allow Transform effect applied to an object to transform its the opacity mask also
If I apply Transform effect to an object with an opacity mask (to move or scale it parametrically, for example), only the object will be transformed — but not the contents of its opacity mask.
This is not consistent with the destructive method, when you actually move or scale this object...The workaround is to apply the same effect to the contents of the opacity mask, but it does not always have the same effect, since the contents can have different bounds, and the transformation points will differ.
There should be an 'Affect Opacity Mask' option in the Transform effect…
9 votes -
Make it possible for a Graphic Style to mark some symbols as being part of it.
So right now I have a workflow that involves making a lot of complex appearance stacks, saving them as a Graphic Style, then later bringing them into another file by hitting the 'library' button in the Graphic Styles palette and navigating to it via the Other Library file picker.
If I import a style that uses a brush or a global color swatch or a pattern swatch or a width profile, those assets will get imported. But a style that uses a symbol won't import the symbol, and this is a really annoying little exception. It is, perhaps, not surprising…
2 votes -
Allow to change default settings for 3D and Materials effect
Can we please change the default settings on 3D effect to not apply anything or allow us to change the default. It takes forever to load on every project just to open it up for a simple bevel to be applied. Many times my app just crashes just opening up the window just from applying whatever the default setting is doing to the text I selected. My computer is far beyond the specs that it says the program requires until I need to open this tool on anything.
4 votes -
Custom Icons to Simplify Size Identification and Improve Efficiency
I work with various sizes occasionally, if not always, and it's really challenging to identify the sizes I use because all the icons have a similar appearance. To make it simpler to find the right size, it would be nice if we had more custom icons in this section. Humans read easier and faster through images.
2 votes -
1 vote
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Let Drop Shadow effects ignore each other
In Photoshop we can have multiple dropped shadows be applied to a single object, and they all get layered upon each other. It gives users flexibility to use different colors, densities, feathering, etc.
In Illustrator, on the other hand, the Appearance works differently. Each new Drop Shadow get applied to the previous dropped shadow. The larger the blur is, the more useless the next shadow gets.
To get a layered shadow the same way we do it in Photoshop, we have to apply each shadow to its own fill.
12 votes -
Some way to control the mesh density of generated 3D objects?
I'm using Illustrator to turn some 2D drawings into 3D objects which I export as OBJ/GLTF to other software. The process is really quick and simple, and produces very smooth and clean mesh objects, however... I'm having trouble with the total lack of control over the geometry density/resolution of the generated 3D model.
I've experimented with increasing the number of anchor points and size of the drawing to see if I would get a 3D model made of more polygons and vertices, but had no success.
It would be amazing if there was a proper way to control the generated…2 votes
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