I’m not sure if anyone else is experience this issue, but snapping isn’t accurate
When I turn off Snap to Grid my object is not placed on my grid correctly. Instead of the object being placed perfectly is symmetry with my grind it is placed exactly .5 away from the next point. That being said, I know that this just means that I only need to calculate the difference by half of a point to create a geometric and uniform style but the point of a grid is so simplify the workflow not to complicate it. Just mentioning this in case anyone else is having this issue and hopefully it is resolved in the next update.
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Alan, can you record a video of this bug happening?
Not sure if I get exactly what is going on with it.