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AdminEgor Chistyakov (Admin, Adobe Illustrator)

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  1. 14 votes

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    I am happy to share that we have fixed this bug in our latest release – 27.3.1 which is available worldwide now.

    Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.

    You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html

    Thank you for all the feedback. Keep it coming!

    Ankit Goyal

    Illustrator Team

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    While it’s fine in English

    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  2. 7 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    If you want to have it returned — Jonathan created a request, please vote: https://illustrator.uservoice.com/forums/931888/suggestions/45977638

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Subrat, can you share a small video of the issue, please?

  3. 5 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  4. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Hetal, you don't have to do it.
    If you click a caption of a field instead, Illustrator selects all the content in that field. So you can choose which behaviour you need (different users prefer different approaches to that).
    Please, try this and comment back if it works for you.

  5. 20 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  6. 2 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  7. 31 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    An here is the GIF

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    I have a very narrow method to select objects intersected with a path.

    It has a lot of restrictions though: objects to be selected should have flat fills, do not intersect each other, have no strokes, should not be live texts, blends, brushes, etc. Basically, it suits the artwork provided by Rob Hutchings below.

    The result is two groups. Some very minor garbage paths get generated sometimes. VFA plugin by Astute Graphics deals with most of them.

    Take a look at the GIF attached.
    Steps are
    1. Lock everything but the art you want to process ant the outlined stroke (the background in the GIF already is locked).
    2. Enable both options in Pathfinder panel.
    3. Draw paths which intersect objects you want to select (the GIF already has them drawn), and set some stroke weight for them — they have to have some weight, and it is going be used to define intersection.
    4. Outline the stroke.
    5. Select all.
    6. Pathfinder > Add. This will weld the former stroke with the objects.
    7. Select the welded piece only — the best way is to pick Group Selection tool and click the piece in the fill, or Isolate the result with a double-click with a Selection tool (requires this option to be toggled in Preferences).
    8. To minimize artifacts, apply Offset Path to the piece — just slightly, don’t cover the gaps!
    9. Copy the result.
    10. Undo Add and delete stroked paths — we won’t need them again.
    11. Paste the welded piece in front. Now we are going to use use it as a separator.
    12. Select All and clip the object with a welded piece.
    13. Hit Merge twice (the second hit often fixes some small errors) — now you have only the objects you wanted to select, as a group.
    14. Copy it and Undo to the step 11, when you have the original art and the welded piece in front of it.
    15. Select All again and now just hit Merge twice, without clipping.
    16. Isolate the result and delete the welded piece — now you have original objects behind the monolith merged with it — delete them.
    17. Despite we set options in Pathfinder, we still have objects with no fill and no stroke inside! Select one, use Select Same Fill command and delete them too.
    18. Exit the isolation and paste the art we had in the buffer since step 14.
    19. Now you have two groups — one with object you wanted to select and those you didn’t want to select.

    It’s hardly can be automated with actions or scripts — it requires some aiming, but it can be much faster in some cases, than manual selecting objects one by one.

    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  8. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Don’t worry, Marco.
    I still suspect the problem lies in the behaviour I described below, and it’s a bummer it causes us loose time. From this point of view this bug report can save someone’s sanity and raise a general awareness this problem occurs.
    So thank you for reporting this, and don’t hesitate to report.
    Surely come back if you ever catch it again!

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    And hi again.
    Perhaps I am doing something wrong, but I can’t replicate it.
    Can you? If yes — can you try to record a video of exact steps you take exactly?

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    This requires more info, please.
    Can you share test files and exact steps to reproduce this?
    Do you copy the text or text objects?
    Are you sure the text you copy from InDesign is unscaled in the first place?

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    The thing is — if you scale ONLY the area text with the bounding box, the frame gets scaled fine.

    If you select an area type object AND something else — it is treated differently.

    If you want to scale the frame only, but with something else — you have to select this something and the FRAME.
    In the GIF I do this with the Group Selection tool and a VERY precise click.

    Does it explain the issue?

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Marco, for some reason your text has different horizontal scale applied to it, a different one for every other portion of the text.
    Once you reset is in the Character panel, it works just fine (just Select All and type 100% in the Horizontal Scale field).

    The other question — how did it happen in the first place?
    Can you describe in details how does this design happened to be done?
    Was it a template you used? Where did you get the text? Were you scaling some of the columns? — especially this. If yes, what tools did you use to do it? What was selected exactly when you stretched the columns?

  9. 7 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) shared this idea  · 
  10. 19 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Yes, a nice thing to have, Selection Brush tool.

    So far there is a plugin that allows that — CoolSelect. It does exactly this and even more. Try it, so you don’t have to wait until the team implements this.

  11. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    So far I can’t reproduce it on Windows. It can be a file- or a machine-specific issue, so please try to give exact steps to reproduce this behaviour, or/and record a short video or a GIF.

  12. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Jens, please check your buffer settings in Preferences > Clipboard Handling — do you have 'Include SVG code' enabled in the 'On Copy' section? Does changing that make any difference?
    If not — can you please install the previous version and check the same?

  13. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Andreas, it’s a minor rendering issue.
    These seams can appear or disappear, depending on the zoom level you have and the display mode you choose — CPU or GPU.
    When it comes to exporting a raster image — these seams just vanish, since your dimensions are precise enough.

    It happens because of antialiasing math and rounding routines Illustrator does to quickly display stuff on screen. Exporting an image is a more precise operation, but takes more time. A compromise has to be made to ensure efficiency.

    How does this affect your workflow though? Why it’s that important for you to not have these seams in every case?

  14. 5 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  15. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Related, but not identical to
    Offset path small values results in skewed lines
    https://illustrator.uservoice.com/forums/601447/suggestions/39425959

  16. 8 votes

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    There is a way to do the same exact distortion in Illustrator, using a free MeshTormentor plugin (please see the full instruction in the comments).

    However, an easier native way to do it is still welcome (as the general improvements over mesh distortion capabilities) — so please keep voting for this if you want it to happen.

    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    This can be achieved in Illustrator using a free MeshTormentor plugin: http://meshtormentor.com
    It’s the best way we users have so far to deal with meshes and distortions.

    Here’s how you can do it.
    Take a look as the image and the document attached.

    1. Install the plugin and restart Illustrator
    2. Draw a couple of circles to define your label’s edges
    3. Delete invisible segment and join both edges into a single path, keep it selected
    5. Open the MeshTormentor panel and click the 'Create one cell mesh' button (a black contour one, third row an third column from the top left corner). In this case it locates 4 points it needs just fine. In other complex cases you might nee to select 4 points you want to make into corners of your mesh manually.
    You’ve got a mesh for the envelope!
    6. Put the label art under the mesh, select both and run standard Object > Envelope Distort > Make with Top Object command.
    7. Sometimes it gets distorted from with an angle you don’t expect — it depends on the direction and the starting node of the mesh. It’s easy to fix — click the 'Rotate or reflect grid direction' button (with a large blue circular arrow, the second one in the bottom row) — in this case once.
    Done, you have your label.

    The plugin is very powerful and allow to do much more than any distortion in Photoshop. It has integrated hints, an online manual, and makes wonders when you master it. Again, it’s free.

    Please comment back and ask question about this technique.

  17. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Wow! Aidan, can you please share this file here? Just keep the text on the path only.
    The team would love to see what’s going on with it.

  18. 11 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    The most obvious explanation is the wrong document color mode.
    'Bright' RGB swatches get duller when File > Document Color Mode is CMYK — because the range of the RGB color space is wider than the CMYK, designed for printing with process color paints.

    If this is the case — it is expected.
    However, I can see quite vivid color swatches in the screenshot.
    This can probably mean that swatches were double-converted? It can also be a straight bug, but the circumstances are unknown, therefore it’s tough to even start the investigation...
    In any case, this needs more details and the exact steps to replicate the problem.

    Please comment back.

  19. 3 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Rick, do you mean you first go to the Artboard Options first instead of the Document Setup first, and it irritates you when you realize you forgot to change local units and now you have to close one dialog and open another?
    And therefore you propose to ignore the scope paradigm and allow to change units for the whole document from the local dialog?

    This will make it even more convoluted than it is now... Remember, there is another 'Units' parameter, a global one, in Preferences: Units, and it changes units across ALL opened document... and there are a lot of users who don’t even know about.

    I understand the pain and the frustration it causes for you. Sadly, changing the units can’t be recorded as an action, and local units can’t be changed with a script — only manually...
    So building a new habit seems to be the only viable workaround.

    Anyway, I vote for this, because this mess with the units doesn’t please me and I want it to be changed.

  20. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    How many Figmas does it take to kill Illustrator, Tilio?
    Perhaps it’s just not the tool you need if you hate it so much? Since you are a UX specialist, perhaps Figma just suites you better?

    If you have some descent requests and reports about the current state of Illustrator — please share them. In other case — why do you bother at all coming here? Your experience could have helped to guide the tool instead of just posting abstract posts.

    Please tell more about your thoughts ...just whining is not good enough to change anything :)

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