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  1. 3 votes

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    Lance supported this idea  · 
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    Lance commented  · 

    William,

    It may be helpful to think of an objects main/parent opacity and its fill and stroke opacities as three separate settings, since they can all be individually adjusted in the appearance panel.

    As a workaround you can set any shape's fill to some color and then set it's fill opacity to zero in the appearance panel. A shape with this appearance setup will act like a filled shape as far as selecting by clicking anywhere within its boundary, but for visual and color blending purposes acts as if it has no fill applied.

    This may not be suitable for all circumstances wherein more complex things are required, like knockouts, blending groups, blends, meshes, or others. I haven't tested very extensively.

    Also worth noting is that the Transparency panel's Opacity setting will display the setting for whichever opacity setting you have highlighted/selected in the appearance panel.

    When the object's fill is set to 0% opacity and that line/setting is highlighted/selected in the appearance panel, the transparency panel's setting for opacity reads 0% even though the stroke is still visible (because the main/parent object's opacity is still 100%) Changing to the main/parent opacity line in the appearance panel will set the Transparency panel's opacity setting to 100%.

    See these screenshots for visual examples.

  2. 3 votes

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    Lance supported this idea  · 
  3. 7 votes

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  4. 3 votes

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  5. 4 votes

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    Lance supported this idea  · 
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    Lance commented  · 

    Unfortunately I cannot record anything on my screen (prohibited at my workplace) but I can describe my process:
    1. pen tool > click to set first point
    2. move mouse down some distance, shift-click to set corner point directly below first point
    3. move mouse up and right some distance, click-drag to make curve anchor

    Alternatively:
    1. pen tool > click-drag, slightly down-left to make curve anchor
    2. move mouse down and left some distance, single-click to set corner point
    3. move mouse up some distance, shift-click to set last point directly above corner

    Any adjustment of the curve using the bezier handles per the Tim's gif result in his "preferred" behavior, not the "present default" behavior.

    Edit:
    Perhaps I misunderstood the method of manipulating the curve rather than method of drawing the curve.
    Editing/manipulating the bezier handle has the effect I noted as Tim's "preferred", but using the direct selection tool to click and drag on the curve segment itself *does* result in his "present default" behavior.

    This is not a normal method of manipulation that I use personally so it took some experimenting to reproduce.
    I think Tim has a valid suggestion.

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    Lance commented  · 

    Does this behavior depend on how you drew the arc with corner?

    I cannot replicate the "present default" behavior. Mine behaves as your "Preferred update" does.

  6. Sharp corners of a convex curve get displayed wrong

    55 votes

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  7. 38 votes

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    I am happy to share that we have fixed this bug in our latest release – 25.4.1 which is available worldwide now.

    Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.

    You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html

    Thank you for all the feedback. Keep it coming!

    Lance supported this idea  · 
  8. 4 votes

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  9. 2 votes

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  10. 4 votes

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  11. 2 votes

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  12. 5 votes

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  13. 3 votes

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  14. 29 votes

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  15. 13 votes

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    Lance supported this idea  · 
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    Lance commented  · 

    Jan,

    If you want to edit the appearance of live-type objects, you will find that the "Characters" in the appearance panel can be double-clicked to enter it and see the appearance attributes of the live type's characters. You can edit all of them, or individual characters from here.

    See my screenshots:
    #1 is some test text filled with red and stroked in cyan, next to it you see the appearance pane
    #2 is the same text, and appearance pane as it appears after double-clicking "Characters" to edit their appearance. I have changed one character to a green stroke.
    #3 I have exited editing the characters appearance and added an orange fill and white stroke to the live text object itself. See how the orange stroke covers the red fill of the characters themselves, but the white stroke was left small enough to still see the character's individual cyan and green strokes.

    I'm going to vote for your idea and suggest that this feature does not make itself apparent from looking at the user interface. Perhaps some sort of "Edit Appearance" button next to the "Characters" would be helpful in the event you need/want to edit characters appearances individually?

  16. 4 votes

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  17. 3 votes

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  18. 7 votes

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  19. 35 votes

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  20. 17 votes

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    Lance commented  · 

    If all you need is the font's vectors, you can place the PDF into an open illustrator file and then use Object > flatten transparency to outline the fonts.

    Voting though, because you and another user had a very similar idea and I believe this would still be useful.

    That said, Illustrator is not and was never intended to be a PDF viewer/editor. Opening PDF's in illustrator should always be a last resort.

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