Remove canvas size limit
Can we please have the possibility to set bigger canvas size to incorporate large sized artwork.
(Please note: This item is NOT for more number of artboards per document)
It will help if you can tell us about your workflow while you vote on this bug.
Would it help if there was a “virtual scale”? Say, if you could define a scale of 1:10 so that input fields accept bigger values, and exported files are at scaled size (10x in this case)?
Valerii—Amen, my brother
Valerii Mamedov commented
Are you really sure you still have not enough info after 2 years Mr. Yogesh Sharma?
I think Adobe is intentionally trying to frustrate their core users. I have been using 1/10 scale and it's really not that bad, but still, being able to work full scale would be great. Also, show rulers as a default for the love of god!!!!!!!
I'm product designer, working mainly in solidworks and other 3D programs, but when I work on bags & softgoods I often use Illustrator to create my final drawings. I'm running into a situation now where I need quite a few artboards (6-8) in my file and I need everything to be to scale. Due to the size of the products I'm drawing, I can't fit everything on the canvas. This is super frustrating. Illustrator should make the canvas scaleable like in autocad...it is totally impractical for the type of work I'm doing to have to scale everything down.
cant believe how relevent this still is in 2019 and how many comments in the past week alone!... I only need my board to be 20' which is 234 ... just 7 inches off from 227... so annoying.... i need to design at scale!
Agree. I am working on a billboard that needs to be 291" wide at 300 dpi. It's idiotic that Illustrator can't go above 227 inches.
I think is a bad answer, real size is a real size and we work in big files
Hey Adobe, it's 2020 and some of us need to work on a little bit bigger than you give us credit for. give us unlimited drawing area. I dont want to have to scale down. At the moment illustrator will snap to 0.0000067 of a millimeter, so its not like the digits are wrong...
I do agree with you on most of your points. At my company, (12 artist all using AI)... we have issues. but not upgrading and saying that there are bugs in new versions just won't work for us.. we get customer art in that uses newer versions... so we must stay up to date with versions.
We have not found one "issue" that has prevented us from going to the next level except waiting for other developers to update plugins like Suitcase, Esko, Astute etc.. We are also limited in hardware.. some of us are still working on 2009 Mac pros.. but.. Illustrator still works fine on them..
Can you tell me what is the limiting factor in not upgrading? What is soooo bad that you need to stay on "3-7 versions back"
also.. anytime you jump on a dot zero release of anything you are saying.. I want to beta test.. wait for the first revision bug fix.. and no adobe cannot catch all the bugs.. if you see how many bug reports are posted and fixed in the prerelease forums you would be amazed..
lastly.. yes.. its expensive but you get a lot for that.. unless you are one of those that only need AI, PS and Acrobat.. its really annoying.. there should be a base graphic plan that's less money for that.
I personally have and use only 8 of Adobes offerings of apps...
I say upgrade to the last version.. its time.. almost all of the bugs are worked out and its extremely fast.
and I'm not hiding my user.. for some reason it won't log me in correctly..
Tom M commented
I signed up to the prerelease verisons of AI and PSD... wasn't impressed to be honest, and yes, I've raised several of my own feature requests and submitted my own bug reports... just before you start accusing everyone of being trolls from behind your safe little anonymous name...
seriously, I've used adobe for about 7 years now, and i'm not saying I'm a pro.... I'm just a bogstandard guy, but I get annoyed about the lack of response from Adobe like many others... I rely on it for my job, and there's nothing more frustrating then when it's physically not possible to meet a deadline because the software fails... I'm sure the new version will have lots of bug fixes, but what are Adobe doing to make sure there won't be new bugs in the new version? I've spent a ton of money on Adobe products so far, and feels like they don't give their users a lot of respect.
HAHA.... OK.. I've been using AI since version 88... while I agree there are bugs.. this does not make it unusable.. those who stay on older versions are just making excuses.. the newest versions are actually really good.. Yes, they do have issues.. you might need to find ways to work around them but Ive never had issue that are deal killers.. They ARE fixing them.. I am one of those "guinea pigs" you are referring to so unless you sign up for prereleases for yourself and give them direct communication not just post on some forums 400 comments deep, you really don't have much to say.
any yes.. they next release have so many bug fixes its crazy, so stop trolling and get involved if you want change.
Also, adobe creates the apps and unless "designers" tell them of issues, they can't fix anything..
You can apply to join any/all of the prerelease programs here:
Tom M commented
"Just wait for AI 2020... enough said.."
Are you kidding us? every single new release / update / patch / hotfix of the Adobe Creative Suite is plagued with bugs, problems and issues, and Adobe support to zilch to help. I stay around 3-7 versions behind current version, simply because new versions are so unreliable... Even when they release AI2020, I won't be using it any time soon...
Personally I think it would be better if Adobe did their own software testing, rather then using their customers as guinea pigs.
Just wait for AI 2020... enough said..
@Jamie: As has been noted by others, what you want to do in illustrator is completely doable, if you place the watercolor artwork as a linked file (full res), work in scale 1:10, apply vector stuff, and export in high dpi. That will retain the resolution of the linked file. Production just need to know its 1:10. That said, I agree there are many caveats to this workflow, and other annoyances about the whole issue.
Jamie, As noted, do the whole thing in Photoshop and Save As… The production company shouldn't complain since a PDF is…a PDF no matter how created.
NOTE: this comment is not about scaling down for proofing purposes. I've got that covered just fine.
I'm working with a very large watercolor art file (not vector) that was created by another designer in photoshop. The production company needs a banner that is 420" x 36" in Ai file format in actual size (not scaled down.) Illustrator tops out it's width at 227.541". Photoshop does not appear to be topping out and I'm able to make the 420". I was planning on working with the watercolor artwork in PS and saving it as an image, then importing it into Ai to add the text and logos, etc as vectors. Now I have to do the whole thing in Photoshop and I'm sure the production company will complain that I didn't follow their rediculous instructions. So yes, in rare cases of unreasonable production company specs, having Ai without the restricted canvas size would have been helpful. Hopefully, the crappy PC laptop my employer gave me will even be able to handle this file size in PS. Good luck to me!
PS - not attaching a file for reference because it would take years to upload.
Yes, Mansur. Why disparage something you'll never use, but will be a benefit to others?
One thing I can't understand is why people keep commenting we don't need this feature. How it may affect your workflow if the drawing field is bigger than it is now? It'll be there and you most likely won't notice it just as you don't notice most of the features Illustrator has. We need this feature and we've been asking for it for years. Tools are invited and modified to make our life easier. We want our work in Illustrator to be easier and I bet you can find enough reasons why we need this feature within 400 comments in this thread.
For proofing I use a separate approval file with the intended output size and link the original 1:1 artwork. I'm free to scale multiple ai files appropriately within the proof file and by linking they'll auto-update any changes.
I can do the same method within a PSD file if I need to render a layout into a photo by linking the 1:1 layout into the PSD and the PSD into the proof ai.