Illustrator (Desktop) Feature Requests
When entering a new feature request, please provide:
- Description
- Why is this valuable to you?
185 results found
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Remember Kai’s Powertools?
Is there a way you can match what that program used to do? It had a way better vector effects ability to extrude and shatter, etc vector shapes and letters. It worked way better than the 3D function Illustrator has.
3 votes -
Randomize roughen effect
When using the "roughen" tool, it's rare that I want it to be a consistent roughened edge. Assuming that many of us use this tool to introduce controlled chaos to a path, I think a "randomize" toggle (primarily for detail, as it appears size is already random) with parameters for widest gap and shortest gap between points would remove the process of roughening at a high density then painstakingly using the "smooth" tool to create variance.
3 votes -
Toggle Scaling fonts
i would like to see a toggle so that when i set a text size on path or text box i can scale the box or path without scaling the text within and without direct selecting the path or box
this way i know my format is un interrupted
also the scale effect and strokes and text needs to be in the top tool bar at all times so they can be toggled3 votes -
Transform with negative numbers
It has become a real frustration when using Illustrator that I can't use negative numbers for the Transform/Move... tool or for the Transform effect. It seems like such a simple thing that I'm surprised it has not been added yet. Please address this in an upcoming update. Thank you.
3 votes -
Add custom shape/image in appearance panel
Now one only can add rectangle/circle shape in apperance panel. It would be very useful to be able to add custom shape/image/symbol there also.
3 votes -
Live effects
I hate drawing comparisons between applications because I believe it's utterly unfair in most cases. This is not one of those cases. I believe wholeheartedly that we've reached a stage of computing where we can get rid of the "Preview" button in the effects panels. Let's do it. I've not seen a solid step forward in how effects are created, previewed, edited, and handled since I began using Adobe apps in CS4. Affinity is doing this. And it's buttery smooth. And I'm both jealous and confused that Adobe doesn't have this. It's the sort of thing that you remain blissfully…
3 votes -
Opacity and tint/shade options for Transform effect
In EFFECT < DISTORT & TRANSFORM < TRANSFORM, it would be really great if you could have a way to fade out the shape's opacity when making copies. Other options, such as fading it to specified tint or shade, would be really great as well. You can approximate this in the blend function, but it cannot generate the fractal-like structures that the transform effect can, so it would be nice to further the artist's capacity to manipulate a single shape.
3 votes -
Add Resolution value into the Gaussian Blur effect dialog
I think it's a really bad UX having to deal with two different dialogs to add a simple blur, the ideal would be add the extra settings to the Gaussian Blur dialog, so you can adjust everything on the fly, both the Radius and Resolution.
2 votes -
Allow to specify the bevel parameters for objects extruded with 3D & Materials Extrude & Bevel in absolute units instead of a relative value
The way that Illustrator adds the bevels is weird.
Height = 50%. 50% of what? If I'm working in inches and I have a 10" x 10" object that I've extruded 1", I should know that I want the bevel to be 0.125", adding ⅛" to my 1" height. Being able to put in 0.125" as my bevel height would make more sense.
If I have an object that I want to extrude 1", then it is really important that I know it is 1". However, if I extrude the object and then apply a bevel, Illustrator begins to add…2 votes -
Allow more modeling options for 3D extrusions
Give us more extrusion options. It's crazy that you can make a cylinder, but no possible way to make cuts through. I have attached examples to where I made the type of structure I'd need in Blender. In AI you can create a cylinder but no way to make holes through the structure. You can do this with an extruded rectangle but not cylindrical objects.
2 votes -
Better control over position of symbol in mapped classic 3d art
When placing symbols for image maps in the classic 3D palette, I'd like to have more control over the position of the symbol to be mapped.
Example: I'm using this function for mockups of labels on bottles. There are a number of bottles, each a different flavor, let's say 4. (The bottles are placed images.) I create a cylinder sized to the bottle image's label area, and map a label symbol to the cylinder for each flavor. The labels need to be in the same place on each cylinder, both size and position. And those 4 bottles with labels are…
2 votes -
"Show me the offending object" button in the appearance error dialog for [IABD] and [!out] errors
I really would kinda love it if there was a "Show me the offending object" button on the "Error processing appearance" requestor next to the "OK" button.
2 votes -
Allow to remove a 3D effect directly from 3D and Materials panel
I would like to see a simple button that is in 3D and Materials that I can press to remove the 3D effect.
Going to Window > Appearance is fine but its an extra step. It would be quicker and easier to just have a button in the 3D and Materials panel.
2 votes -
Allow Live Paint selection to have complex appearance
Using Live Paint Selection Tool, we can choose sections of the Live Paint objects, areas and segments of contours, assigning fills and color to them.
But what we can assign is rather basic (the same as for live characters, and the related request about the same deal is here: http://illustrator.uservoice.com/forums/333657/suggestions/46545787)
We can’t assign a brush, change order of appearance attributes, add a second fill and offset it, assign any effect to it, distort or roughen — only fill under stroke, no stroke alignment (even though the panel lies it can be done), no arrowheads... at least dash count as…2 votes -
Introduce an option for for 3D and Materials to extrude only forward or backward instead of both ways at once
The extrude effect seems to be extruding along the Z axis in both directions simultaneously. Maybe there should be an option to fix the front face and extrude it backwards (or fix it as a back face and extrude it forward) so that it would be possible to match the same isometric view as the original flat vector in a graphic style.
2 votes -
Add a basic camera match feature for 3D
Add a basic camera match feature. I'm trying to make some editable type going over a 3d render for a client who uses Illustrator. It was rendered in C4D with Octane so recreating it in Illustrator isn't going to happen. If I could just draw a few axis lines and then have it match this would make my task MUCH easier.
2 votes -
Rotating 3D object should allow users to choose between local and global space
I rotate on the X axis with the gizmo, but the input fields for Y and Z all update. So this is a local rotation gizmo translating to a global space field input? Not really that helpful for the user. Stick to local or give us the option to toggle local or global space.
2 votes -
3D Gizmo needs redesign: rotation feedback and axis color coding
Gizmo needs to have a re-think. Just open any actual 3D app built in the last 20 years for tips. It gives no feedback. I rotate something, and it looks the same. it should orient itself to the object I'm rotating. Color coding each axis would help too.
2 votes -
Optimization of Rounded Rectangle in Illustrator Effects
When using the Rounded Rectangle of Illustrator Effects, I hope that the upper and lower values can be set separately, because when this effect is applied to text, the upper and lower heights are not even.
2 votes -
3D Extrude (Classic) Enable Bevel options for flat (None) profile
I had difficulty with properly orientating symbols on the extruded - 3D Extrude (Classic) - path
2 votes
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